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Building Interactive Worlds in 3D

- Virtual Sets and Pre-visualization for Games, Film & the Web

Om Building Interactive Worlds in 3D

Details the steps required to build simulations and interactions, utilize virtual cameras, virtual actors, and real-time physics including gravity, collision and topography. This work helps to create interactive, 3D sets - virtual buildings, terrains, as well as other virtual prototypes for games and film/video pre-visualization.

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  • Språk:
  • Engelsk
  • ISBN:
  • 9780240806228
  • Bindende:
  • Paperback
  • Sider:
  • 446
  • Utgitt:
  • 20 April 2005
  • Dimensjoner:
  • 246x189x27 mm.
  • Vekt:
  • 1038 g.
  Gratis frakt
Leveringstid: 2-4 uker
Forventet levering: 11 oktober 2024

Beskrivelse av Building Interactive Worlds in 3D

Details the steps required to build simulations and interactions, utilize virtual cameras, virtual actors, and real-time physics including gravity, collision and topography. This work helps to create interactive, 3D sets - virtual buildings, terrains, as well as other virtual prototypes for games and film/video pre-visualization.

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