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  • av Maude Morrison Frank
    187,-

    Maude Morrison Frank wrote several books for high school students on English grammar and usage, Great Authors in Their Youth and Short Plays about Famous Authors, including Oliver Goldsmith, Heinrich Heine, Fanny Burney, and Charles Dickens.

  • - Fantasy Role-Playing Edition
    av Leigh Ronald Grossman
    367,-

    The Wildside Gaming System is a flexible, innovative, ultra-realistic role-playing system designed specifically for adult and experienced gamers. Combining realistic and logical character development, realistic combat, and accurate historical elements, the Fantasy Role-Playing Edition is designed especially for Game Masters who like to create their own settings for swashbuckling heroics, magic, and adventure in a complex fantasy world.

  • - Sinister Stories #1 (February 1940)
     
    217

  • av Guy Boothby
    235,-

    Wilfred Bruce and Doctor Nikola set off for Tibet in search of a secret society "ten times as powerful as any government or priesthood in the world." Its members can extend life, perform magic, and raise the dead. With these miracles at his command, Nikola knows he can change the world. Using his talent for disguise, he plans to penetrate the forbidden citadel and learn its hidden mysteries . . .

  • av Jacqueline Lichtenberg
    219,-

  • av Jane Austen
    234

    The first pages of Northanger Abbey send up Ann Radcliffe's The Mysteries of Udolpho: Jane Austen's heroine, is established to be a born heroine -- but she's Austen's heroine, not fated for any particular reason; just fated. In Austen's words, "no one who had ever seen Catherine Morland in her infancy, would have supposed her born to be an heroine." But fated she was, and Austen tells her tale delicviously. She spends the novel exploring decrepit castles, locked rooms, mysterious chests, cryptic notes, and tyrannical fathers -- but none of them are what one would expect in a gothic potboiler, nor in a title of Radcliffe's. Catherine goes with family friends to the spa at Bath; and there she meets Henry Tilney and his sister Eleanor, who invite her to visit their family estate, Northanger Abbey. That's where the book invokes the Horrid Props of a gothic novel: there are dreadful portents everywhere, even in the most wonderfully prosaic events.

  • - Ghosts, Hedda Gabler, Peer Gynt, A Doll's House, and More
    av Henrik Ibsen
    328,-

    This selection of Henrik Ibsen's most famous works includes: "Hedda Gabler," "Ghosts," "An Enemy of the People," "A Doll's House," "The League of Youth," "The Wild Duck," and "Peer Gynt."

  • av H. Rider Haggard
    173,-

    Before the beginning of this story of the most remarkable episodes in his life, Philip Hadden was engaged for several years in transport-riding--carrying goods on ox waggons from Durban or Maritzburg to various points in the interior of Africa. On arriving at the little frontier town of Utrecht in the Transvaal, in charge of two waggon loads of mixed goods consigned to a storekeeper there, it was discovered that five cases of brandy were missing from his waggon. The storekeeper called him a thief and the two men came to blows. Before anybody could interfere, the storekeeper received a nasty wound in his side. That night, Hadden trekked back into Natal, loaded up with Kaffir goods--such as blankets, calico, and hardware--and crossed into Zululand, where no sheriff's officer would be likely to follow. Being well acquainted with the language and customs of the natives, he did good trade with them, and soon found himself possessed of some cash and a small herd of cattle, which he received in exchange for his wares. Meanwhile news reached him that the man whom he had injured still vowed vengeance against him, and was in communication with the authorities in Natal. These reasons making his return to civilisation undesirable for the moment, and further business being impossible until he could receive a fresh supply of trade stuff, Hadden like a wise man turned his thoughts to pleasure. Sending his cattle and waggon over the border to be left in charge of a native headman with whom he was friendly, he went on foot to Ulundi to obtain permission from the king, Cetywayo, to hunt game in his country. Somewhat to his surprise, the Indunas or headmen, received him courteously--for Hadden's visit took place within a few months of the outbreak of the Zulu war in 1878, when Cetywayo was already showing unfriendliness to the English traders and others . . . .

  • - Ghost Stories (june 1931)
     
    139,-

    This reprint of Ghost Stories (Vol. 10, No. 6), features contributions from Conrad Richter (author of THE LIGHT IN THE FOREST) and a story by E. and H. Heron featuring their psychic detective, Flaxman Low.

  • av Jack London
    241,-

    In Michael, Brother of Jerry, Jack London continues his exploration of the bond between humans and animals through the story of Michael, a loyal and intelligent terrier. As he navigates the harsh realities of life, including exploitation and cruelty in the world of show business, Michael's resilience and spirit shine through. Set against vivid backdrops and infused with London's passion for animal rights, this novel offers a poignant commentary on humanity's treatment of animals and the enduring strength of their companionship.

  • - The Authorized Uniform Edition
    av Mark Twain
    249,-

  • av U S Marine Corps
    235,-

    This doctrinal publication describes a theory and philosophy of command and control for the U.S. Marine Corps. Put very simply, the intent is to describe how we can reach effective military decisions and implement effective military actions faster than an adversary in any conflict setting on any scale. In so doing, this publication provides a framework for all Marines for the development and exercise of effective command and control in peace, in crisis, or in war. This publication represents a firm commitment by the Marine Corps to a bold, even fundamental shift in the way we will view and deal with the dynamic challenges of command and control in the information age. The Marine Corps' view of command and control is based on our common understanding of the nature of war and on our warfighting philosophy, as described in Fleet Marine Force Manual 1, Warfighting. It takes into account both the timeless features of war as we understand them and the implications of the ongoing information explosion that is a consequence of modern technology.

  • av Marine Corps U S Marine Corps, U S Marine Corps & United States Marine Corps
    185,-

    "Tactical success in combat does not of itself guarantee victory in war. What matters ultimately in war is strategic success: attainment of our political aims and the protection of our national interests. The operational level of war provides the linkage between tactics and strategy. It is the discipline of conceiving, focusing, and exploiting a variety of tactical actions to realize a strategic aim. With that thought as our point of departure, this publication discusses the intermediate, operational level of war and the military campaign which is the vehicle for organizing tactical actions to achieve strategic objectives. The Marine air-ground task force (MAGTF) clearly has operational as well as tactical capabilities. Thus it is essential that Marine leaders learn to think operationally. Marine Corps Doctrinal Publication (MCDP) 1-2, Campaigning, provides the doctrinal basis for military campaigning in the Marine Corps, particularly as it pertains to a Marine commander or a MAGTF participating in the campaign."

  • av Anne McCaffrey
    189 - 400,-

  • av Lawrence Watt-Evans
    214,-

    The dark force known as Shadow had been defeated, but its world-spanning web of power had survived. This incredible magical weapon was now held not by a prince or wizard, but by Pellinore Brown, a marketing consultant from Germantown, Maryland. Pel Brown wished no one ill; he merely wanted his family back. But the Galactic Empire that had seen Shadow as a threat saw him as Shadow's heir, a menace to be destroyed as Shadow had been. And when the awesome magical might of Shadow's legacy was turned against the rayguns and spaceships of the Empire, entire planets were caught in the middle. Pel Brown wished no one ill -- but hundreds would die to put an end to . . . THE REIGN OF THE BROWN MAGICIAN -- "Few authors could collapse the walls between genres with the skill and inventiveness that Lawrence Watt-Evans does here. _Worlds of Shadow_ is an ambitious work that succeeds on all levels -- and not least as pure masterly storytelling. Light a candle and buckle your seat belt. This is like no other ride you've ever been on." -- Erin Patrick, author of MOONTIDE

  • av Lawrence Watt-Evans
    227,-

    A handful of ordinary Americans -- housewives, lawyers, interior decorators, and the like -- found themselves caught up in a transdimensional conflict, and transported from their homes to realms where magic worked, to desert planets and rebel worlds, to places straight out of science fiction and fantasy. But these were not the harmless, happy-ending lands of film and fable. The sweat and blood was real, and the horrors they faced genuinely dangerous. One world was a world of magic, ruled by a dark force called Shadow. A handful of would-be heroes resisted Shadow's dominion, and sought assistance in their desperate struggle to free their homeland. The other reality was a universe of spaceships and rayguns, dominated by a Galactic Empire that saw Shadow as a threat -- and that demanded the exiles from our world aid them in their campaign. Against their will, these few people were flung into battle . . . IN THE EMPIRE OF SHADOW -- "In Worlds of Shadow, Lawrence Watt-Evans tells an exciting tale with memorable characters and relentless action. A must-read for fans of dark fantasy and horror."-- Karen E. Taylor, author of _The Vampire Legacy_ Series

  • av Lawrence Watt-Evans
    247,-

    "In WORLDS OF SHADOW, Lawrence Watt-Evans tells an exciting tale with memorable characters and relentless action. A must-read for fans of dark fantasy and horror." -- Karen E. Taylor, author of The Vampire Legacy Series

  • av A. Rimington
    256,-

    Included in this special edition is the original patent application for A. Wallace Rimington's Colour Organ, his 1895 speech announcing the new art of colour-music, and the full text of his 1912 book discussing his art in detail, complete with photographs of the Colour Organ, an explanation of the relationship between the musical scale and color, and a lengthy discussion of scientific/psychological theory related to color and harmony.

  • - Volume One
    av Michael Betancourt
    258,-

    Visual Music Instrument Patents Volume One is a collection of primary source documents for visual music instruments, often called "color organs," gleaned from the United States Patent Office. Information about these devices is often only available through the inventor's patent applications, but these applications are not currently available except through the time-consuming process of searching Patent Office databases. This volume is an informational resource for those instruments that are already known and studied (Bishop, Rimington, Wilfred, Fischinger), and includes a number of patents for other instruments that have not been examined as thoroughly (Munsell, Hallock-Greenwalt, others). Volume One also includes a few patents that are related to visual music instruments such as systems of notation for writing visual music and devices for determining "color harmony" through a relationship to musical form.

  • - A Tragedy of Collage
    av Michael Betancourt
    190,-

    Artemis A Tragedy of Collage is a fantasy of mythological proportions where the story we see is the fantasy of the title character whose journey causes her to lose sight of reality. Filled with fantastical beasts and evocative imagery, Michael Betancourt's second collage novel is both epic in scale and powerful in impact.

  • av Darrell Schweitzer
    178,-

  •  
    492

    According to Yeats the fear gorta walks the earth during times of famine, seeking alms from passers-by. In this version the fear gorta can be a potential source of good luck for generous individuals.If you are a stranger, you will not readily get ghost and fairy legends, even in a western village. You must go adroitly to work, and make friends with the children and the old men, with those who have not felt the pressure of mere daylight existence, and those with whom it is growing less, and will have altogether taken itself off one of these days. The old women are most learned, but will not so readily be got to talk, for the fairies are very secretive and much resent being talked of and are there not many stories of old women who were nearly pinched into their graves or numbed with fairy blasts. At sea, when the nets are out and the pipes are lit, then will some ancient hoarder of tales become loquacious, telling his histories to the tune of the creaking of the boats. Holy-eve night, too, is a great time, and in old days many tales were to be heard at wakes. But the priest have set their faces against wakes. In the Parochial Survey of Ireland it is recorded how the storytellers used to gather together of an evening and if any had a different version from the others, they would all recite theirs and vote and the man who had varied would have to abide by their verdict. In this way stories have been handed down with such accuracy, that the long tale of Dierdre was, in the earlier decades of this century, told almost word for word, as in the very ancient MSS. in the Royal Dublin Society.

  •  
    166,-

    This is the special Chet Williamson issue of Weird Tales, which features an interview and 3 stories by Williamson. Also features contributions from Ian Watson, R. Bretnor, Fred Chappell, and STEPHEN KING!

  • av William Morris
    249,-

    "In The Wood Beyond the World, a sea voyage separates the more fantastic realms from the hero Walter's mundane home town, though the land of the Wood sends visions even there--of the land's witchy Mistress, her enslaved Maid, and a hideous, savagely energetic dwarf servitor. . . . Walter defies all advice and reason, abandons his fellows, and sets off through mountains and wastes to the Wood where he can meet the mysterious three . . . the stage is set for triangular games of love and power." -- David Langford

  • av Barbara Chepaitis
    202,-

    Jaguar Addams is back! Three prisoners are brought to Planetoid 3 with symptoms of exposure to chemicals that can come only from illegal moon mining -- but who's running the lunar mining game, and where are they processing the Artemis byproducts? Alex and Jaguar are caught in a hornet's nest of politics, profits, and psychoses, as both are driven into a moon madness that cannot be denied.

  • - A Casebook
    av Howard Berlin
    219,-

  • - A Collection of Essays, Criticism, & Art Reviews
    av Michael Betancourt
    241,-

    A book of theory and critical writing on art in Miami, Florida, including Charles Recher, Roxy Paine, Jens Diercks, Frederico Uribe, Normal Leibman, Salvador Dali, Guy Richards Smit, Diego Machado, and many more -- plus the city of Miami itself!

  •  
    400,-

    The sun has died. Not a planet, not a star, shines in the black heavens. The Days of Light are less than a legend, their stories moldered to dust amid the chaos of the ancient Libraries. Yet, within their vast arcology, the last Millions of humanity live and thrive. Outside, the huge entities of the Night Land watch - and wait. The Last Redoubt has stood ten million years, and may stand ten million years more, but its final fall is inevitable. The Land is as unknown as the depths of space. It holds life, some of it remotely akin to humanity. Fires burn and shadows creep; cities and lights lie still; clothed and shrouded walkers glide forth. Other Creatures, vaster than hills and slower and more ponderous than glaciers, wait eternally. Forces stir in the darkness. Messages pass across the Land. From the tower above the Redoubt, the Monstruwacans keep record. To this Land go the explorers of the Redoubt. Rarely, rarely, they return.

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