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Shin'ichiro Niihama works at a job he hates, for a company with no morals, under a boss who detests him. After years of corporate abuse, one day he collapses. He wakes, only to find--he's returned to his high school self! Reunited with his once lost mother, Shin'ichiro realizes he's leapt back in time. Given a second chance at high school, he vows to do things right this time. Most importantly, he must get close to the girl he always wished he knew better, Haruka Shijoin, to prevent the tragedy that awaits her!
I used to have better grades than this fool! 3 years ago... Ruu Kurokiya, a Kuro Gyaru, is on her way to flunking high school. Her childhood friend, Straight-A student Tadao Tadashi volunteers as private tutor to avert her reckless path--but Ruu's more focused on seducing him than learning, and their study sessions soon go wildly astray! When a "Gyaru's Pride" clashes with Tadao's "Take-it-Serious" attitude, who knows what will happen next! An unexpected rom-com so pure you can't help but cheer it on!
Sayu's dismal and lonely high school life suddenly blossoms after she meets her one and only friend, Yuko. But once vicious bullying directed at Yuko begins, the two friends plunge into misery. "I'm sorry, Sayu."
A young woman impersonates Hojo Ran, the daughter of a baron betrothed to Tendo Masato. Her wish: to die in order to save someone else s life. With her adopted grandfather dead and her real family having perished in a fire, she has nowhere to go, and decides to die protecting Masato. Thus begins her life in the Tendo family.
"Masato, a son of the Tendo family, is meant to marry Hojo Ran, the daughter of a baron. There's just one problem: she's a fake. The real Ran has fled after hearing that few make it out of the Tendo family alive. In her place is a young woman who says she will die if it means saving someone else's life."--
Rich from selling rare dragon products, Alan attracts attention in Belta's capital city. The king has his eye on the dragon fangs, and when an envoy is sent to negotiate, Alan is finally rewarded with the territory and noble title he's been working for. He and his clan make the journey to the capital for his official investiture ceremony, but it turns out to be a hotbed of plot and intrigue. And what about the royal guards of Starvake imprisoned in the dungeons, and the devious Lord Chancellor? Are there any other plots that lay in store as Alan enters the world of the nobility on this planet of swords and magic? Find out more in volume 6 of Captain Corinth: The Galactic Navy Officer Becomes an Adventurer!
Vandal faces down an epic threat to the ghoul grotto! Using his vast reserves of MP and unique death attribute magic, Vandal has become a hero of the ghoul grotto. However, a horde of orcs led by the noble orc Bugogan is planning an attack on his new home!
Vandal continues his journey of revenge--with magic training in the ghoul grotto?! Vandal saved the life of ghoul chief Zadilis from a party of attacking adventurers in a forest demon barren. Vampires and Ghouls share the same roots in the Goddess Vida, and Vandal is invited to visit their grotto--where he begins his magical training?!
The pharmaceutics guild of the commoners in the imperial city is hostile toward Farma and has no intention of carrying the medicines from the parallel world pharmacy. In turn, Farma, desiring to deliver medicine to a broader population, seeks to establish a new dispensary guild that won't bind its members to such restrictions.
Kanoko and Soma spend what little cash they have on a train ticket. From Tsukumoya Town, they travel to where Soma's older brother Atsushi lives. With Kanoko's power to hear lies, they aim to uncover clues as to why Atsushi set that trap for his younger brother Soma. But along the way, they end up hearing a lie about a possible affair happening between Atsushi and his wife?!
"The first year of Showa, 1926. Kanoko, a girl who can hear lies, meets an impoverished detective, Iwai Soma. Since then, she's been at his side. Until one day, he is framed for a murder, and put in jail! Will his plucky assistant Kanoko be able to save him in time?"--
The time has come at last for Antrim, led by Bard, to battle the Kingdom of Haurelia. Antrim faces overwhelming odds, but Bard's knowledge of modern military tactics gives his outnumbered forces a fighting chance. Before the fight is over, however, Bard must go one-on-one in a battle to the death with Borodino, his most fearsome opponent yet. What surprising strategies will Bard employ against his deadly foe?
Get ready to dive into the giant, mysterious hole in Volume 10 of this laidback farming fantasy! A party from Tall Tree Village travels to the giant, mysterious hole in the hopes of building a temple. However, when the village chief and the benevolent founder start patrolling the area, they encounter giant monsters and a spirit knight to boot. They just can't catch a break! Not only that, but the benevolent founder's helpers aren't as happy as one might think!
Shin and his friends have infiltrated the church headquarters in order to rescue the young Millie, who has been taken captive by a church minister. But unexpected cowardly interference and a reunion with the enemy's deadliest weapon, High-Class Chosen One Erhyne, put them in a sudden pinch. Shin, the game's greatest player known as "God of Death", is filled with thoughts of his ailing comrades as he begins to unleash his rage and dispense his punishment in turn . . .
Yuya and Rio have gotten the hang of living together and are more or less content with their daily life. Then one day Rio returns home to find Yuya arguing with a woman she doesn't know.
Yuya is enjoying a fulfilling life with Rio--vacationing together, celebrating his birthday at home--and he's finally decided to propose. Preparations go smoothly, but he can't find the right time to pop the question.
To help Nea and the villagers, Usato heads to the sorcery-wielding necromancer's mansion. But Aruku is captured by surprise! Something isn't right . . . is this all a trap?!
Usato parts with Kazuki and Suzuki, and heads to religious country of Samariarl with Amako. On the road they help a young girl being attacked. The girl's attackers . . . zombies?! And the one controlling them . . . a necromancer?!
Naturally, prince Edwin immediately suspects Eumiella, but Patrick steps in to clear her name. When Eumiella confronts the real culprit, however, she is confronted with a shocking realization, the very path that may have led the original Eumiella down a path of hatred!
The Demon Lord will return! This truth, known only by a certain few, sweeps through the Royal Academy on the winds of rumor, and many suspect that Eumiella, with her otherworldly and unbelievable powers, is in fact the Demon Lord herself. It is then that the Academy's newly appointed headmaster assigns Eumiella the task of overseeing field training for the students of the regional nobility. Unfortunately, Eumiella doesn't have the faintest clue where to start, and the students are left more than a little panicked. However, among the chaos there is Patrick, the one student really trying to understand Eumiella. It's volume 2 of the fantasy tale of a most powerful, evil hidden boss (who wishes she could just live a life of peace and quiet).
A college student finds herself resurrected as Eumiella, an evil daughter of the nobility in the world of an Otome RPG that she played in her previous life. In the RPG, Eumiella isn't worth thinking about at first, but in the endgame content she returns as a hidden boss, complete with ridiculous stats that put her on par with even the game's heroes. After being essentially abandoned by her parents at their family domain, the flames of Eumiella's former gamer soul are ignited, and she takes to leveling, and leveling, and leveling, until ... at the time of enrolling in the Royal Academy, she discovers that she is level 99. Though she'd originally planned to live a peaceful and discreet life, the game's heroine and her love interests suspect that Eumiella is in fact the infamous Demon Lord. These ridiculous powers invite all manner of trials and tribulations.So begins the fantasy tale of a most powerful, evil hidden boss (who wishes she could just live a life of peace and quiet)."--Provided by publisher.
It is 1926, the first year of the Showa era. Kanoko, a girl who can hear lies, and impoverished but cunning detective Soma Iwai venture back to Kanoko's hometown. Kanoko, who was chased out of her town for her ability, now comes face-to-face with her mother.
Yuya and Rio have gotten the hang of living together and are more or less content with their daily life. Then one day Rio returns home to find Yuya arguing with a woman she doesn't know...
Yuya Aida (25) and Rio Aihara (28) are in their second month of living together. More than lovers but less than married, they're still more or less content.
Alan and his party are setting up a clan! After preparing their base and meeting up with the former Starvake soldiers under Cleria's command, everything is going smoothly, until-- a dragon attacks?! Alan learns of this unusual appearance by one of the planet's strongest creatures, and sets out into the forest to confront it--alone. Can he best this fantasy world's strongest monster? Alan takes another leap towards his goal in this exciting next installment of Captain Corinth, volume 5!
In order to protect the planet Ares from invasion by the Bugs, Alan Corinth has set his sights on nothing less than ruling the entire continent. The Kingdom of Belta, which borders the Great Demon Forest, is the ideal spot to start putting his plan in motion, so he and his party set off for the gathering place of the finest adventurers the kingdom has to offer: the citadel of Gantz. Will Alan be able to keep the hostile aliens from overrunning this fantasy planet? Only time will tell as his adventure continues in Volume #4!
It is 1926, the first year of the Showa era. Kanoko, a girl who can hear lies, and impoverished but cunning detective Soma Iwai now face a murder on a solitary island. Meanwhile, Chiyo Fujishima, a big fan of detectives, has her own case to solve. This volume also includes a special short with a retro-modern back-alley tale of mystery!
Vandal sets out to find a safe haven, and his first dungeon adventure begins! Vandal has set out for the Olbaum Electorate Kingdom, hoping to find acceptance for his dhampir self and his undead minions. He encounters a dungeon along the way and enters it in order to level up further.
After victorious battles, Zadilis and the other ghouls from the grotto undergo their first job changes. The ghouls are on the move! What awaits them in their new home?! The dhampir Vandal has defeated the Kobolt King Gyahn and the Noble Orc Bugogan, saved Zadilis and the other ghouls in the grotto, become a Ghoul King, and made plenty of new allies along the way. Vandal wants to keep the ghouls safe and is not yet ready to face the human threats that still pursue him. So he decides to lead his allies to fresh pastures in order to first consolidate their fighting strength. Along the way, the party faces encounters with unknown monsters and many of the ghouls give birth. They finally overcome these challenges to arrive at the ruined demon barren of Talosheim--where a welcome that none of them could have expected awaits!
Hiraku kicks back and relaxes at the hot springs, but the exploration group is out busting their butts in the dungeon! In an unexpected turn of events, the group ends up taking a cute little girl under their wing... but why does this cause such a stir with the angels?!
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Ved å abonnere godtar du vår personvernerklæring.