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"Alien Spork finally earns his Solo Explorer's badge, but he needs the cooperation of all his earthling friends to return to his home planet for the ceremony"--
Newton wants to surprise his classmates with a newly-hatched chicken on Farm Day, but the alien, Spork, wants to speed things up.
Going, going, gone! Spork kicks a ball over an old brick wall. Behind it, Trixie finds a secret, totally forgotten park! The fountain is broken. The benches are battered. But if Trixie can get her friends to give flowers, paint, and tools, maybe the mayor won't lock the park up. Too bad Trixie has nothing to chip in . . . besides hard work!
"Javier and Ana feed Rufus the hummingbird and explore solids, liquids, and gases as the nectar in their feeder freezes, melts, and evaporates"--
Tying into the popular Makers Movement, Makers Make it Work is a series of fun easy-to-read stories that focus on problem-solving and hands-on action. With bright, eye-catching art and explanatory sidebars with additional information on the topic, these books show kids how to use their hands, their heads, their creativity, and their problem-solving skills to overcome every challenge facing them. Jake is the best athlete in his class. Everyone wants him on their team for Color Day! But then Jake trips and gets badly hurt. How can he help his team win with a broken leg? With the Makers Make It Work series, any kid can be a Maker! Each book also includes an activity for young makers to try themselves. (Topic: Baking).
Eleven-year-old Mattie Marvelwood comes from a family of traveling performers. Her dad is an illusionist; her mom is a fortune-teller; her brother has a vanishing act; and she herself is a mind-reader. But the Marvelwoods have a deep secret.The acts they perform at carnivals, fairs, and circuses are not just acts. Their powers are real. In all their wanderings, the Marvelwoods have never met another performer with gifts like theirs-until they join Master Morogh's Circus of Wonders! But it turns out that Master Morogh's true talent is stealing the gifts of others. When he steals Mattie's brother's vanishing ability, the family has a big decision to make. Do they run, leaving Bell's gift behind to save the rest of them, or risk exposure by trying to beat the duplicitous ringmaster at his own game?
Twenty-three poems capture the joys of reading.From that thrilling moment when a child first learns to decipher words, to the excitement that follows in reading everything from road signs to field guides to internet articles to stories, these poems celebrate reading. They also explore what reading does -- how it opens minds, can make you kind, and allows you to explore the whole world. Ryan O'Rourke's rich artwork beautifully captures the imagination and playfulness in these poems by noted author Amy Ludwig VanDerwater.
On a camping trip, the Squeak Scouts practice the math concepts of counting and multiplying, but when Albert gets sidetracked with his pet snail, Flash, the Squeak Scouts must shout, "Where's Albert?"
Making money is easy! Jack gets two dollars to sweep the sidewalk, a dollar to take out trash, five dollars to dust. Soon he'll have enough to buy a special copy of his favorite comic book! Jack has it all under control, unlike Spork, who's crazy for video games. But Jack forgot one thing. Making money may be easy. Keeping it is hard!
"Adam wishes memorizing the states was as easy for him as learning new sports, such as Spork's alien sport yubble"--
"When Piper runs for student council, she needs the help of the alien Spork in order to add razzle-dazzle to her campaign"--
"Trixie gets nervous that Spork, the alien in class, is feeling homesick, so she kindly comes up with a plan to make school feel more like outerspace"--
For the first time in one volume, The Sacred Hunt Duology contains Michelle West's Hunter's Oath and Hunter's Death, the two novels that began the epic fantasy tale of Essalieyanese Empire. "This duology is thick, complicated epic fantasy at its finest." ―Felicia Day, author of You're Never Weird on the Internet (Almost)Hunter's OathWhen the covenant was made with the Hunter God, all who dwelt in Breodanir swore to abide by it. The Hunter Lords-and the hunting dogs to which their minds were attuned-would seek out game in the God's woods to provide food for their people, and the Hunter God would ensure that the Hunters, the land, and the people prospered. But in payment, once a year the Sacred Hunt must be called, the God's own Hunt in which the prey became one of the Lords, or his huntbrother-the companion chosen from the common folk to remind each Lord of his own ties to humanity. It was the Oath pledged in blood by Gilliam of Elseth and the orphan boy Stephen-and the fulfillment of that Oath would lead them to the kind of destiny from which legends were made.... Hunter's DeathAveralaan, that most ancient of cities, had long been the home of magics both dark and bright. For the site where this most civilized city of mortals new stood had once been a dread place indeed, a citadel of evil ruled by the Lord of Hell. Only through the greatest of sacrifices had he been cast back into his own dimension. But now, trouble was once again stirring in the hidden byways of Averalaan. Blessed or cursed by their Hunter God and gifted with his most unique creation, the Hunter Lord Gilliam and his huntbrother Stephen were about to do the unthinkable. Guided by the seer Yvaine, they would journey beyond the borders of their kingdom, something no Hunter Lord had ever done. For only in Averalaan could they find their true destiny, even if it meant facing the Dark Lord himself....
First published in the United States of America in 2016 by Kane Press, Inc.
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