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  • - Skills to Build Applications with Visual Studio and .NET
    av Vaskaran Sarcar
    693,-

    Beginning-Intermediate user level

  • av Vaskaran Sarcar
    702,-

    Review the fundamental constructs in C# using Q&As and program segments to boost your confidence and gain expertise. This book will help you analyze your programs more efficiently and enhance your programming skills.The book is divided into three parts, where you will learn the fundamentals, object-oriented programming, and some advanced features of C#. In the first part, you will review C# and .NET basics along with the important constructs such as strings, arrays, and structures. In the second part, you'll review the concepts of object-oriented programming in detail. Here, you will go through various program segments in class and objects, inheritance, polymorphism, abstraction, encapsulation, and much more. You will also analyze the output of the given programs with the help of Q&A sections. The uses of interfaces, static class, and exception handling are discussed in the book along with some other important concepts in C#. In the third and last part, you will learn advanced features of C# programming such as delegates, events, lambdas, generics, and multithreading. Here, you'll also cover some of the latest features of C#.After reading this book, you will be able to analyze and apply the basic and frequently used features along with the advanced features of C#. What Will You LearnUnderstand the core and some of the latest features in C#Review your programming skills along with some of the latest features in C#Know how object-oriented programming (OOP) is used in C#Get up and running on the advanced features of C# such as delegates, lambdas, generics, and moreWho This Is Book ForProgrammers with basic knowledge of C#

  • - A Hands-On Experience with Real-World Examples
    av Vaskaran Sarcar
    779,-

  • - Exercises and Projects
    av Vaskaran Sarcar
    207,-

  • - A Hands-on Guide with Real-World Examples
    av Vaskaran Sarcar
    601,-

    Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you'll see at least one real-world scenario, a coding example, and a complete implementation including output.In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects.Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. What You Will LearnWork with each of the design patternsImplement the design patterns in real-world applicationsSelect an alternative to these patterns by comparing their pros and consUse Visual Studio Community Edition 2017 to write code and generate outputWho This Book Is ForSoftware developers, software testers, and software architects.

  • - Upgrade Your Programming Skills
    av Vaskaran Sarcar
    849,-

    Intermediate-Advanced user level

  • - Learn and Test Your Programming Skills
    av Vaskaran Sarcar
    709,-

  • - Fundamentals, Core Concepts and Patterns
    av Vaskaran Sarcar
    412,-

    The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations.

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