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  • - Skeleton Creek #2 (UK Edition)
    av Patrick Carman
    153,-

  • - The Shocking Truth Revealed (UK Edition)
    av Patrick Carman
    153,-

  • - Skeleton Creek #4 (UK Edition)
    av Patrick Carman
    153,-

  • - Skeleton Creek #3 (UK Edition)
    av Patrick Carman
    167,-

  • - Skeleton Creek #5 (UK Edition)
    av Patrick Carman
    153,-

  • - Stargazer
    av Patrick Carman
    169,-

    Book five in the Land of Elyon series. A magical menace is on the loose . . . forcing Alexa to take to the seas and save a secret community located in a strange land known as the Five Stone Pillars.

  • - Into the Mist
    av Patrick Carman
    174,-

    Part of the Land of Elyon series. Before the walls went up ... there were adventures. Follow young Thomas Warvold and his brother as they journey through Elyon, discovering new mysteries, new challenges, and new magical creatures that will alter the history of the land.

  • - The Tenth City
    av Patrick Carman
    168,-

    The third thrilling installment of the New York Times-bestselling Land of Elyon series! The Land of Elyon has begun to fail, poisoned by the evil that creeps across the Dark Hills and into Bridewell. As she moves toward a thrilling conclusion, Alexa must find a way to overcome the Lonely Sea, rescue Yipes from the clutches of Victor Grindall, and unlock the mystery of the Tenth City. But can she find the answers she needs in time to save The Land of Elyon?

  • - Beyond the Valley of Thorns
    av Patrick Carman
    167,-

    Alexa thought her troubles were over when she defeated the man who had threatened to bring down Bridewell from within. But now that the walls around her land have fallen, a new, unexpected threat has risen from outside. Suddenly, Alexa is involved in a battle much, much larger than her own life . . . a battle in which she is destined to play a key role. In order to help good defeat evil, Alexa and her friends must venture farther than they've ever gone before -- confronting giants, bats, ravenous dogs, and a particularly ghoulish mastermind in order to bring back peace.

  • av Patrick Carman
    154,-

    Read the stories, watch the videos, and always keep one eye open. Welcome to the first collection of Skeleton Creek short stories, complete with video endings that will scare the daylights out of you. Skeleton Creek series main character Ryan McCray has gone into hiding. But someone has found him, a mysterious person who calls themselves SEVEN. And SEVEN has sent Ryan something terrifying. Seven Secret Stories.That's right. Seven terrible things that happened to seven people just like you. And you want to know what's even worse?They all included video footage of what happened to them.Was it Sarah Fincher, Ryan's video making friend from Skeleton Creek, who made the videos and found the stories? It's just the sort of thing she would do. But if Sarah isn't SEVEN, then who is?After reading the stories and watching the videos, Ryan is convinced of three important things:1. He will never sleep without having nightmares again.2. There are ghosts and goblins and monsters out there he knew nothing about.3. The videos were all made by the same person to reenact the endings of the stories they found.Ryan can't be the only one who carries these stories around in his head. He needs to know other people have heard and seen them. He needs to know he's not alone.Ryan is going to share all seven secret stories with you. It's up to you whether or not you read and watch them, but he will give you a warning: you can't unhear what you have heard or unsee what you've seen. Once you consume these stories, they will try to eat you alive. They'll dig into your brain and root around in there and you'll wake, like Ryan, at midnight.And you will know.You will know about a mysterious box that should never have been opened.You'll know about a strange device called a Spin Ruler, and the terrible trouble it caused.You're going to climb up on the roof of a house, because something is up there.As weird as this sounds, you'll encounter a frying pan phantom. It's scarier than you'd think.You're going to be introduced to the oldest door in the world, and the terrifying thing that waits behind it.You will feed a monster you should not have fed.And unfortunately for you, you'll discover a creature that howls at midnight.By the time you realize you should not have picked up this book, it will be too late.You'll be just like Ryan.At least then he won't be alone.

  • av Patrick Carman
    168,-

    An extraordinary debut weaving magic and heroism into a classic tale of good and evil, featuring a heroine you'll never forget. Inquisitive twelve-year-old Alexa Daley is spending another summer in the walled town of Bridewell. This year, she is set on solving the mystery of what lies beyond the walls. Legend says the walls were built to keep out an unnamed evil that lurks in the forests and The Dark Hills. But what exactly is it that the townspeople are so afraid of? As Alexa begins to unravel the truth, pushing beyond the protective barrier she's lived behind all her life, she discovers a strange and ancient enchantment -- and exposes a danger that could destroy everything she holds dear.

  • - The Field of Wacky inventions
    av Patrick Carman
    157,-

    The final adventure in bestselling author Patrick Carman's delightfully wacky Floors trilogy! Taking mystery and adventure to the next level. It's not every day that a hotel loses its top floor. Then again, the Whippet Hotel is no stranger to wackiness. So when the entire floor is hoisted into the night sky by a nearly invisible airship, Leo and Remi know they're in for the ride of their lives. But little do the boys know just how amazing their voyage will become. They are headed to the field of wacky inventions, where they will have to compete against a number of foes for an incredible prize. It will take all of Leo and Remi's bravery, skill, and burping power to decode the outrageous puzzles hidden among the floors of Merganzer D. Whippet's newest and most peculiar construction. But they must -- because if they don't, they'll lose their beloved Whippet Hotel forever.

  • av Patrick Carman
    131 - 245,-

  • av Patrick Carman
    200,-

    Bestselling author Patrick Carman and Emmy Award-winning illustrator Brian Sheesley will have fans of Big Nate and Timmy Failure bubbling over with laughter in this third installment of the Fizzopolis series. Help! Gone missing: 100,000 bottles of Fuzzwonker Fizz! Harold Fuzzwonker and his best good buddy, Floyd, find Fizzopolis in a state of emergency. No Fuzzwonker Fizz! Only one villainous and crummy candy family could have stolen it: the Snoods. Harold and Floyd go on their wildest mission yet and must rescue all the Fuzzwonker Fizz bottles to save Fizzopolis. Burps everywhere are counting on them!

  • av Patrick Carman
    200,-

    Harold Fuzzwonker, Floyd, and the Fizzies are under attack: Floozombies have invaded Pflugerville! Bestselling author Patrick Carman and Emmy-winning illustrator Brian Sheesley return with the second book in the hilarious and zany Fizzopolis series, perfect for fans of Big Nate and Stick Dog.What do you get when you mix burptastic Fuzzwonker Fizz with crummy Flooze candy in the Fizzomatic machine? Floozombies, of course!Harold Fuzzwonker, his best good buddy, Floyd, and the Fizzies have a real problem on their hands, in the shape of slimy, gloppy monsters. Not only must Harold protect Floyd and the secret recipe for Fuzzwonker Fizz from the sneaky Snood family, he also has to stop the Floozombies before they take over the town, all while guarding the biggest secret of all: Fizzopolis!

  • av Patrick Carman
    200,-

    Welcome to Fizzopolis! Home to the world's greatest soda pop, Fuzzwonker Fizz, and the Fizzies?fuzzy, fizzy creatures that live only in Fizzopolis. Join Harold and Floyd in this wacky new illustrated series from bestselling author Patrick Carman and Emmy Award?winning illustrator Brian Sheesley.Harold Fuzzwonker is an ordinary kid with an extraordinary fizzy friend, Floyd. But Floyd's a secret?like a top super-secret. Harold must protect him, as well as the family recipe for Fuzzwonker Fizz, from the evil Snood Candy Factory. But it's hard to guard a secret when he's your best good buddy and he always escapes from your backpack!Harold chronicles his epic adventures?with a little artistic help from Floyd?that are sure to have Fuzzwonker Fizz squirting out your nose!

  • av Patrick Carman
    178,-

  • av Patrick Carman
    166 - 252,-

  • av Patrick Carman
    166,-

    Fans of action-packed sci-fi thrillers such as I Am Number Four and The Maze Runner will love bestselling author Patrick Carman's Pulse, with its epic action scenes and memorable love story.In the year 2051, who has the power called a pulse?With the help of her mysterious classmate Dylan Gilmore, Faith Daniels discovers that she can move objects with her mind. This telekinetic ability is called a "pulse," and Dylan has the talent, too.In riveting action scenes, Faith demonstrates her ability to use her pulse against a group of telekinesis masters so powerful they will flatten their enemies by uprooting streetlights, throwing boulders, and changing the course of a hurtling hammer so that it becomes a deadly weapon. But in order to save the world, Faith will have to harness not only the power of her mind, but the power of her heart, too.The first in a stunning trilogy, Pulse is a triumph about the power of the mind?and of love.

  • av Patrick Carman
    138,-

    Fifteen-year-old Will Besting is sent by his doctor to Fort Eden, an institution meant to help patients suffering from crippling phobias. Once there, Will and six other teenagers take turns in mysterious fear chambers and confront their worst nightmareswith the help of the group facilitator, Rainsford, an enigmatic guide. When the patients emerge from the chamber, they feel emboldened by the previous night's experiences. But each person soon discovers strange, unexplained aches and pains. . . . What is really happening to the seven teens trapped in this dark Eden?Patrick Carman's Dark Eden is a provocative exploration of fear, betrayal, memory, and ultimatelyimmortality.

  • - The Raven: (UK Edition)
    av Patrick Carman
    179,-

  • - The Crossbones: (UK Edition)
    av Patrick Carman
    179,-

  • av Patrick Carman
    157,-

  • av Patrick Carman
    157,-

  • av Patrick Carman
    168,-

  • av Patrick Carman
    243,-

    The Grim Reaper doesn't disappear... He catches up. This chilling gothic superhero story by NYT bestselling author Patrick Carman marks his electrifying debut as a YA novelist.

  • av Patrick Carman
    272,-

    The third and final chapter in bestselling author Patrick Carman's epic fantasy sequence about 3 children living in a satellite world - created as a refuge from a dying Earth -which they must now try to restore after it has collapsed, forever changing their lives.

  • av Patrick Carman
    258,-

    The sequel in an epic fantasy sequence about three children living in a satellite world -created as a refuge from a dying Earth - that begins to collapse and forever change their lives

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