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Unity 2021 Cookbook is a practical guide with recipes covering a wide variety of Unity's essential features. This new edition has been fully updated for Unity 2021 to help you discover not only the latest features but also modern game development practices.
"Drawing on thirty years of making theatre with objects, this field-defining book maps the terrain of applied puppetry. Through a range of case studies both personal and practical, Matt Smith offers a reflective and engaging study which provides makers, thinkers and students alike with a toolkit for thinking about and making puppetry in community settings. Through eight chapters, Smith muses on the nature of creativity, explores approaches to puppetry through ecology, and considers how puppets and objects affect the act of making and - in turn - how they affect those who make, use and experience them in performance. Along the way, Applied Puppetry offers practical exercises in theatre-making, demonstrates the political power of puppetry beyond borders, and interrogates the limitations and possibilities of puppetry and object theatre in local communities, volatile contexts and difficult circumstances"--
Are you ready to take your Unity game development skills to the next level? Look no further! The "Unity Cookbook 2023, 5th Edition" is your essential guide to mastering the latest features of Unity 2023, packed with over 140 recipes to empower your game development journey.Purchase of the print or Kindle book includes a free eBook in the PDF format.Key FeaturesExplore VR and AR development to create immersive experiences that redefine gamingCraft captivating mobile games with optimized performance and user-friendly controlsElevate gameplay with expertly composed music, dynamic sound effects, and seamless audio integrationBook DescriptionUnleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques.In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development.From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer.So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.What you will learnCraft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlesslyEnhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agentsDiscover the power of Cinemachine in Unity for intelligent camera movementsElevate games with immersive audio, including background music and dynamic sound effectsBring your games to life with captivating visual effects, from smoke and explosions to customizable particle systemsBuild your own shaders using Unity's Shader Graph toolWho this book is forIf you're a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you'll need a solid understanding of Unity's functionality and experience with programming in C#.Table of ContentsDisplaying Data with Core UI ElementsResponding to User Events for Interactive UIsInventory and Advanced UIsPlaying and Manipulating SoundsTextures, Materials and 3D objectsCreating 3D environments with TerrainsCreating 3D geometry with ProBuilder2D Animation and PhysicsAnimated CharactersSaving and Loading DataControlling and Choosing PositionsNavigation Meshes and AgentsCameras, Lighting, and Visual EffectsShader Graphs and Video PlayersParticle Systems and Other Visual EffectsMobile Games and ApplicationsAugmented Reality (AR)(N.B. Please use the Look Inside option to see further chapters)
Shot with San Diego artist Matt Smith. Focuses in color and black and white photography of the lower arm and hands. Includes forshortening, overlapping, clenched, and relaxed hands. There are a variety of grips with different props such as swords, shield, magic staff, and characters with hats and cigarettes .
Start off your web development journey the right way with this beginner-friendly introduction to PHP programming.This book will take you from beginner-level to professional PHP programming, through hundreds of in-depth examples and hands-on exercises. You’ll explore best practices for developing fast, secure, and easy-to-maintain websites, while establishing a broad foundation of programming knowledge and experience. You’ll learn how to: Create consistent, modern-looking web pages with easily customizable templates by combining dynamic PHP scripts, static HTML code, and Bootstrap stylingWrite server-side scripts for responding to HTTP requests, processing forms, and validating data Use browser sessions to implement shopping carts and user logins, and to store other user dataWrite scripts that can communicate with MySQL and other PDO databases, enabling database-driven, data-rich web applicationsImplement modern, best-practice website security, including user data sanitization, session-based logins using hashed passwords, and database prepared statementsSave time with up-to-date, professional, open-source tools, including Composer dependency management and the Twig templating libraryAs you follow along, you’ll learn real-life patterns and modern programming techniques for creating, extending, and modifying web applications, all using the powerful PHP language.
In 1977, future lawman Judge Dredd roared onto the pages of 2000AD and quickly became a fan favorite. Under the pens of John Wagner, Pat Mills, and many others, Dredd's world has thrilled fans and satirized society for over four decades. Judging Dredd: Examining the World of Judge Dredd travels the mean streets of Mega-City One and the wastes of the Cursed Earth. This collection of essays examines the series and its world, from its greatest sagas, its predictions on national security, Dredd's weirdest crossovers, and even his movie adaptations. With a foreword by Matt Smith and an interview with Rob Williams, this book is a must for every Judge Dredd fan! From Sequart Organization.
Unity 2018 is the new edition of the intuitive, multiplatform game engine that has become the industry defacto standard. In this significantly updated book, you will learn to craft your own 2D & 3D computer games by working through core concepts such as animation, shaders, and UI.
This cookbook will help you solve your game problems with carefully organized instructions and clear explanations. You'll learn to create stylish interfaces with the new UI system, use Unity 5's audio features, improve ambience by using lights and effects, and maximize game performance and frame rates with the help of advanced techniques.
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