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Bøker av Joseph Labrecque

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  • av Joseph Labrecque
    668,-

    Adobe Creative 3D Workflows brings a practical approach to understanding not only how to begin working with 3D assets but how each of the relevant Adobe apps interact through the creation and application of 3D materials, models, and effects across different workflows. Each topic begins with an overview grounding the approach alongside useful tools and then transitions to a tutorial-like approach with hands-on examples created through a specific set of workflows. From generating custom materials in Substance 3D Sampler, to producing 3D models from vector shapes using Illustrator while adding motion to these models in After Effects, to designing a variety of 3D environments across various platforms, this book provides a foundation of how to successfully work in the Creative Cloud and Substance 3D apps to produce stunning results. Understand 3D-specific terminology and concepts that carry across different software. Create rich, realistic materials that can be applied to 3D models in various environments. Work with Substance 3D technologies within more traditional 2D apps like Photoshop and Illustrator. Design engaging motion content in 3D space while combining 2D planes with true 3D models. Explore additional 3D focused capabilities and workflows in immersive AR, intelligent product mockups, interactive VR, and more.

  • av Joseph Labrecque
    709,-

    Gain a thorough understanding of the two pillars of any User Experience project: the mission and the process. The mission is to keep the user in mind at each step or milestone as the developer progresses through the project. The process is how that mission is accomplished through collaboration and the use of research, design and development technologies. This book walks you through a developer's journey through the UX process, from start to finish. A Guide to UX Design and Development concentrates on the intersection of what is called ¿DesignOps¿ and ¿DevOps.¿ That intersection is where collaboration between all members of the team, including stakeholders and clients, occurs and neither DesignOps nor DevOps can go beyond being considered just buzzwords if they instead silo design and development. To highlight the UX Mission and illustrate the responsibility developers also hold for the user experience, authors Tom Green and Joseph Labrecque take you througha hypothetical project involving the development of a parking app for a municipal parking authority. As the book progresses, they concentrate on the developer's journey through the whole project from discovery to product release. In this journey, you will see how developers can make an impact and contribute to the user experience.This will include such topics as why there is a need for both a user journey map and a technical journey map. The authors explain why prototyping is not as complicated as it is made out to be because it is simply an early low-cost and disposable minimal viable product that gives the developer a deep understanding of the project's intent in support of the UX Mission. You will also explore the creation and use of design systems and why the developer's role is just as important as the people who create the design system. The role and responsibility of the developer in user testing is discussed in the context of a variety of testing and assessment methodsconducted to achieve the UX mission.Finally, yoüll gain an understanding of how design and development deliverables are negotiated, prepared and sent out for research at each step of the process, and how the developer is involved.What You Will LearnUnderstand the evolving role of the developer in a team-based environmentLearn the five stages of the UX process Discover the importance of collaboration and communication with stakeholders, designers, and developers at every stage of the processLearn a variety of design and development documents created during the UX processWho This Book Is ForDevelopers and designers involved in the UX Process, as well as developers trying to make sense of the confusing amount of information out there regarding their role in the UX process.

  • av Joseph Labrecque
    791,-

    Become an accomplished motion designer, animator, and interactive content producer with the help of expert-led materialKey Features:Produce rich motion graphics and interactive animations for multiple platforms by exploring the Adobe Animate ecosystemGet acquainted with the key features and enhancements in the latest Adobe Animate release such as depth, layering, and object warpingTake your Adobe Animate projects to the next level with creative workflows using diverse animation techniquesBook Description:Adobe Animate is a platform-agnostic asset creation application that enables you to create motion design and vector animations while facilitating interactivity across other Adobe software such as After Effects, Photoshop, and Illustrator. This book comes packed with explanations of essential concepts and step-by-step walk-throughs of practical examples, guiding you in using Animate to create immersive experiences and breaking the walls of creative limitations.In this third edition, you'll begin by getting up to speed with the features of Adobe Animate. You'll learn how to set up Animate as a creative platform and explore the enhancements introduced in its most recent versions. The book will show you how to consume and produce media assets for different platforms through the publish and export workflows. You'll explore advanced rigging workflows and discover how to create more dynamic animations with complex depth and movement techniques. As the book demonstrates different ways of channeling your creativity through Animate, you'll be able to build projects such as games, virtual reality experiences, generative art, and apps for various platforms. Finally, this graphic design book covers the different methods used to extend the software to meet various user requirements.By the end of this book, you'll be able to produce a variety of media assets, motion graphic designs, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices.What You Will Learn:Gain an understanding of Adobe Animate foundations and new featuresUnderstand how to publish and export rich media content to various platformsFind out how to use advanced layering and rigging techniques to create engaging motion contentExplore how to create dynamic motions using variable layer depth techniquesDevelop web-based games, generative art, virtual reality experiences, and multiplatform mobile applicationsMake the most of Animate with extensions, application-level scripting, and the creation of custom-integrated tutorialsWho this book is for:This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of fundamental animation concepts will help you to get the most out of this book and produce impressive results.

  • - Implement professional techniques and create vivid animated and interactive content with Animate
    av Joseph Labrecque
    797,-

    This book will enable creative professionals and developers working with Adobe Animate to put their knowledge to work with the help of practical examples and expert techniques. The book provides a detailed overview of new and little-known advanced features that target multiple platforms.

  • - Explore professional techniques and best practices to design vivid animations and interactive content
    av Joseph Labrecque
    843,-

    This book will enable creatives and developers working with Adobe Animate to put their knowledge to work with the help of practical examples and professional techniques. The book provides a detailed overview of new and little-known advanced features that target multiple platforms.

  • - Learn to develop interactive web applications with clean and maintainable JavaScript code
    av Nick Turner, Joseph Labrecque, Philip Kirkbride, m.fl.
    518,-

    The JavaScript Workshop is a definitive guide to learning JavaScript in a practical way. Starting with JavaScript's core syntax and structure, the book gradually builds up to more advanced concepts like server-side development and functional programming. With this book, you'll gain the confidence to tackle any real-world JavaScript challenge.

  • av Joseph Labrecque
    420,-

  • av Joseph Labrecque
    658,-

  • - Learn to Efficiently Create and Deploy Animated and Interactive Content
    av Joseph Labrecque
    880,-

  • - Adobe Certified Associate Exam Preparation
    av Joseph Labrecque & Rob Schwartz
    474,-

    This study guide uses text integrated with video to help learners gain real-world skills that will get them started in their career in web graphics, animation, or interactive media, and lays the foundation for taking the Adobe Animate CC ACA exam. A mix of project-based lessons, practical videos, and regular assessments throughout prepares beginning learners for an entry-level position in a competitive job market.Adobe conducted research to identify the foundational skills students need to effectively communicate using digital media tools. Based on feedback from educators, design professionals, businesses, and educational institutions around the world, the objectives cover entry-level skill expectations for each topic. The ACA exams have proved to be highly successful; Adobe reports that the total number of exams taken worldwide has reached one million since 2008. Product development was guided by Peachpit's research in the entry-level creative media market. Interviews with educators from high school through four-year colleges provided valuable data and insight into this realm. The Peachpit team identified essential elements for a product that would teach design students what they need to prepare for the job market and to take the ACA cert exam. Peachpit also was able to identify a stellar team of teachers/trainers who have high rates of success getting students certified: Rob Schwartz and his colleagues at BrainBuffet.com & acatestprep.com.

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