Gjør som tusenvis av andre bokelskere
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.Du kan når som helst melde deg av våre nyhetsbrev.
After a failed mission claims the lives of his five man support team, Stan Tremblay, Callsign: Rook, flees Siberia and finds himself on the secluded coast of Norway, north of the Arctic Circle. Exhausted, cut off from the outside world, and emotionally beaten from his defeat in Russia, Rook just wants to find a place to rest. The small coastal town of Fenris Kystby seems like the perfect place. Within hours of arriving, he discovers that the town is not as tranquil as it appears. The townspeople are mistrustful of outsiders, a pack of mysterious wolves stalk the local tundra, and two villagers have been killed by a creature that defies explanation. To make things worse, there are rumors of something sinister, something the townspeople refuse to discuss. Despite the hostility of the locals, Rook commits to stopping the creature murdering townspeople. As the body count rises, he quickly learns that the greatest threat might walk on two legs. And when he uncovers the town's hidden past, Rook knows only one thing for certain: something is rotten in Norway.
When evidence of microscopic life on Europa-Jupiter's sixth moon-is discovered, a crew of astronauts and scientists embark on a mission to discover its source. Led by oceanographer and biologist, Kathy Connelly, the crew is charged with the task of melting through miles of ice to the hidden ocean beneath, where the search for alien microorganisms begins. But a startling discovery awaits them on the surface of Europa-life. Vast fields of red, plant-like organisms fill the cracks crisscrossing the moon's surface, surviving on nutrients welling up from the waters below. Encouraged by the discovery of life on the surface, Connelly and her crew activate the Thermal Exploratory System and melt through the ice toward a world that does not want to be found, toward an intelligence that will do anything to make sure they never leave. BENEATH takes all of the action, thrills, imagination and strange creatures that Jeremy Robinson is known for and puts them in the most extreme environment imaginable: the surface, and sub-ice ocean of a moon four hundred million miles away from Earth. ORIGINS EDITION: This revised, expanded and re-edited edition of Beneath is superior to all that came before. Be sure to look for Robinson's other Origins Editions, which include re-releases of his first five novels.
In all the days since my kidnapping, breaking and transformation into a hunter at the hands of the half-human, half-demon Nephilim, my life has been a mass of chaotic actions and reactions to the horrors of the Antarctic underworld. I have battled unnatural monsters, fled for my life, and sacrificed everything-or thought I had, when I stepped through the gates of Tartarus. Every choice I have made was in response to forces beyond my control, lacking any kind of direction. But now, reunited with my friends, Kainda and Em, and in the company of new friends, Wright and Kat, I am taking control of the chaos and choosing my own direction-down. Deeper than the realm of Hades, the most feared of the Nephilim, deeper than the gates of Tartarus and deeper than any human being has ventured since the beginnings of the human race. My goal is simple-find the Jericho shofar, a weapon revealed to me by Cronus the Titan. I don't know what it does or how it works, but I know the Nephilim fear it and that Nephil, possessing the body of Ninnis, will do anything to stop me from recovering it. The path will be dangerous and the cost might be great, but my path is clear: retrieve the shofar, return to the surface and prepare for war. My name is Solomon Ull Vincent-the Last Hunter-and I am done running.
An Iranian terrorist cell has gotten their hands on weaponized Ergot-B-a compound that causes violent hysteria, madness and death within 24 hours-and plan to unleash the weapon on major cities around the world. Successful deployment would begin a bloodbath, as those exposed would kill everyone they encountered before succumbing to the compound's lethal effects. Erik Somers-Callsign: Bishop, is called in to investigate, but his first discovery shocks him to the core. Dawoud Abbasi, the terrorist leader planning to unleash Ergot-B, is his biological father. Bishop, along with an undercover Delta operator known as Callsign: Joker, race across the unforgiving Iranian desert in search of the Ergot-B. Seeking answers, both professional and personal, Bishop must fight against a private securtiy force, Iranian Special Forces and men driven mad by Ergot-B. With the life of his biological mother in the balance, and countless more people in cities around the world, Bishop must call on all his strength to not only survive, but also stop the man revealed as his father-even if that means killing him.
Tom Duncan-Callsign: Deep Blue, former Army ranger, former president of the United States and handler of the black ops force known as Chess Team, is visiting the team's new secret headquarters. The underground facility, known as Alpha, once belonged to Manifold Genetics, a corrupt corporation shut down by Chess Team. But despite being abandoned for years, Alpha still hides secrets. Security doors slam shut and lock, sealing Duncan and his assistants inside. As Matt Carrack, the leader of Duncan's security team, attempts to gain access, Duncan discovers they are not alone inside the abandoned facility. High tech intruders have infiltrated the base, their goal unknown. But a far greater threat rises from the subterranean depths beneath Alpha-failed regenerative experiments from the days of Manifold, and they're fast, hostile and hungry. While the security team are beset by ingenious death traps, determined mercenaries and vicious creatures that defy their imaginations, Duncan and his personal bodyguard must battle the growing tide of creatures, stave off the incursion of enemy forces and prevent the violent intruders from releasing the horror currently contained inside Alpha, to an unsuspecting outside world. And as the battle rages, a bomb quietly counts down in the shadows.
When a team of Delta operators goes missing in Shenhuang, one of China's newly constructed ghost cities, Shin Dae-jung-Callsign: Knight, is called in to assist. But the Osprey transporting him to the scene falls prey to an EMP attack and is forced to crash land atop a parking garage. With a wounded pilot in tow, Knight explores the empty city for signs of life and finds two terrified children who warn him that something monstrous is stalking the city. When the pilot disappears, leaving a pool of b lood and spent bullet casings behind, Knight doesn't doubt their story. As bullets fly and bodies drop, Knight must protect the children, uncover the fate of the missing Delta team and defend against an unstoppable killer whose ability to regenerate and whose horrible appearance reminds him of something he's faced before-the mythological Hydra. But he's not alone in the surreal abandoned city. A team of SAS soldiers, along with Anna Beck, a former member of Manifold Genetics' private security force, join the fray. Together, they fight against a nightmare that follows its objective to the end: kill them all.
Strange things have always happened in the Superstition Mountains of Arizona... Bizarre lights, reports of cave entrances that appear and then vanish, hundreds of mysterious disappearances...and rumors of monstrous creatures that inhabit a labyrinthine underworld. When a terrifying accident on an Arizona highway leads to a military exclusion zone and a cover-up of staggering proportions, Jack Sigler-Callsign: King, field leader of the elite and ultra-secret covert Chess Team-joined by his closest friend, archaeologist George Pierce, sets out into the desert, intent on discovering the truth. Assisted by a beautiful paranormal investigator, dogged by soldiers intent on preserving the quarantine and pursued by a relentless legendary hitman, King soon finds himself in a race against time to prevent all out war with the creatures that inhabit the underworld.
Twice before, Jack Sigler-Callsign: King-has stopped the mysterious 'Brainstorm' from destroying all life on earth. Twice before, he's survived Brainstorm's assassins. So when the mastermind behind Brainstorm surfaces in Paris, King goes on the offensive. As the final showdown unfolds in the legendary City of Lights, the villain's scheme to plunge the world into literal darkness is revealed. But even Brainstorm isn't ready for the destructive force that has been unleashed...an entity of darkness imprisoned for more than a thousand years, set free now to devour...everything. The blackout has begun... When the sun rises, the world will end.
I've been told that the entire continent of Antarctica groaned at the moment of my birth. The howl tore across glaciers, over mountains and deep into the ice. Everyone says so. Except for my father; all he heard was Mother's sobs. Not of pain, but of joy, so he says. Other than that, the only verifiable fact about the day I was born is that an iceberg the size of Los Angeles broke free from the ice shelf, a few miles off the coast. Again, some would have me believe the fracture took place as I entered the world. But all that really matters, according to my parents, is that I, Solomon Ull Vincent, the first child born on Antarctica-the first and only Antarctican-was born on September 2nd, 1974. If only someone could have warned me that upon my return to the continent of my birth, thirteen years later, I would be kidnapped, subjected to tortures beyond comprehension and forced to fight...and kill. If only someone had hinted that I'd wind up struggling to survive in a subterranean world full of ancient warriors, strange creatures and supernatural powers. Had I been warned, I might have lived a normal life. The human race might have remained safe. And the fate of the world might not rest on my shoulders. Had I been warned... This is my story-the tale of Solomon Ull Vincent-The Last Hunter. This collected edition of The Antarktos Saga includes all five books in the series-Descent, Pursuit, Ascent, Lament and Onslaught, as well as never before seen art and character designs inspired by the series, an exclusive short story titled "The Children of Antarktos" and an interview with bestselling author Jeremy Robinson, composed primarily of questions asked by fans of the series.
I was thirteen years old when I was kidnapped. They took me from my family, from my friends-from everything I knew, and stole my innocence. They brought me to a world beneath the surface of Antarctica, where I was broken and trained by a hunter named Ninnis. He served the ancient Nephilim: half-human, half-demon monsters. My personality was buried in my subconscious and replaced by that of Ull, a hunter and killer. For a time, I too served the Nephilim. As the first and only human born on Antarctica, they believed that I could contain the spirit of their fallen king, Nephil, and lead them to conquer humanity. But I was stronger than they knew and escaped deep into the underworld, where I have been hiding for the past two years. I live in a cavern, which is somehow lush with green vegetation, eking out a living and cowering from the confrontation that I know awaits me. But the nightmare has found me. I can smell them. The hunters. They have discovered my hideout. The pursuit of Solomon Ull Vincent-the last hunter-has begun. And if they catch me, this is where my story will end.
INSOMNIA is a collection of seven exciting short stories (plus one bonus story) that tackle several different genres including action, science-fiction, horror, noir and thriller. Written by top thriller author, Jeremy Robinson, these stories include all of the action, imagination and twists that fans have come to expect, but they also contain experiments into subjects and voices not normally touched on in his novels. INSOMNIA - In a world of super efficiency and equality, sleep is illegal and Feene keeps the masses going. THE EATER - Three children discover a writhing black puddle in the woods of New Hampshire. HARDEN'S TREE - A group of teens visit a tree planted atop the ashes of a mass murderer from late 1800's. STAR CROSSED KILLERS - Two lovers, both deadly killers, compete for the same target. COUNTING SHEEP - A future terrorist gives an insomniac three minutes to fall asleep. HEARING AID - In the future, a deaf man is healed, but does he like what he hears? DARK SEED OF THE MOON - Vampires live, and kill, in the eternal shadow of the moon's polar crater. BOUGHT AND PAID FOR (Bonus Story) - A brutal character sketch for Scott Sigler's THE CRYPT.
FROM THE ICE. . .A mammoth, flash frozen in solid ice 10,000 years ago is brought to the surface by a team of scientists. An act of sabotage frees the giant from its icy tomb and reveals the secret held inside.OUT OF THE MAMMOTH. . .The body of an ancient woman, cloaked in furs, slides out of the mammoth's belly. But it is not the woman that holds the team's attention...it is the object she is clutching...a device created by an advanced civilization.THE HUNT IS ON. . .The device is accidentally activated, summoning forces who seek its destruction. It is the key to mankind's salvation and freedom from the sinister force hiding behind the curtain, pulling the strings and leading humanity towards destruction.ORIGINS EDITION: Re-edited, revised, repackaged and expanded, this new edition of Raising the Past is superior to all that came before. Be sure to look for Robinson's other Origins Editions, which include re-releases of his first five novels.
Includes excerpt from "The last hunter: the descent" by the same author.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.