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Hannah and Soraya are in the business of making rock music with a social conscience. The way Britain currently works, that means they're 'snowflakes'. They've learned to live with the mudslinging, but not happily. Worse than that, it's starting to overwhelm them. Then, out of the blue, they suffer a string of personal and professional crises.
Tracing the afterlives of the period from the 1980s to the present, it argues that these emerging and changing forms stage the period as a point of origin for the grounding of individual identity in personal memory, and as a site of foundational traumas that shape cultural memory.
Leo, a teenager is having a hard time dealing with family upheaval and bullying at school. Sci-Fi is his escape from a world he thinks hates him. However, he finds his imaginary Sci-Fi world morphs into reality. As a result, Leo and his friend Dani discover it's no longer a game and they are not in control. They find something amazing - something of high strangeness that can change the future. This changes the relationships with family and friends. If you were Leo could you handle the responsibility and keep such a secret? If not, whom would you tell? Could you betray someone to save a loved one? Could you put your trust in a group of strangers to help you? These are some of the issues faced by teenagers Leo and his girlfriend Dani as Leo goes from being a zero to a hero.
The Hagwood has long been avoided by rational men, even thanes dare not walk the woods. Only the desperate, the insane, and the dark souls of Pohjola travel the paths of the forest by choice, But destiny calls the brave and the fool. The greedy and the heroic. Can you face the dangers of the haunted wood? Will you save the lost travellers? How far will you go... Into the Mournwood? Into the Mournwood is the second adventure set within the Ice Kingdoms, written by industry legend James M. Ward, Into the Mournwood thrusts a band of adventurers into the dark and evil forests haunted by savage orcs, curses, zombies, canibals and the most feared monsters of the Thanelands, the hags of the Mournwood. Into the Mournwood can be used as a stand alone adventure or as part of an ongoing campaign and the adventure module can also be used as a campaign guidebook by Game Masters to set further adventures in the Haunted Forest.
Peter Trix is nearing 40, and his life is in a mess. His elderly boss has fallen for a sultry Russian temptress, and his best friend, Wigan, is keen to blow something up. As for Peter, his epitaph, he feels sure, will be, 'He left this life, having decided to take it no further.' But Peter wants to take it further - before it's too late! Whether working for the overthrow of the state, searching for casual sex or a woman to beat him up for a fair price, he finally goes for broke. Or would, if he could manage to tie up his shoelaces without falling over. Then there's Sally, his long-lost love, and Janet at work whose sex-life drives him crazy - if only because he's not part of it. Not to mention a woman he loathes who wants to seduce him, and Mr Tredley-Blackett - a private detective whose investigative skills are so poor he would struggle to find the shoes for the laces Peter can't tie up. As he lurches from one crisis to another, it's a year Peter will never forget!
Tracing the afterlives of the period from the 1980s to the present, it argues that these emerging and changing forms stage the period as a point of origin for the grounding of individual identity in personal memory, and as a site of foundational traumas that shape cultural memory.
Originally published in 1926, this book presents the content of a series of lectures written by the British philosopher and psychologist James Ward (1843-1925). Their focus is on the theory and practice of education, providing an account regarding the application of psychological methods within an educational context.
Originally published in 1913, this book presents the content of the Henry Sidgwick Memorial Lecture for 1912, which was delivered by James Ward at Newnham College, Cambridge. This book will be of value to anyone with an interest in psychology, heredity and the history of science.
Originally published in 1933, this book is largely based on English psychologist James Ward's influential article for the Encyclopaedia Britannica in 1886. He argues strongly against the associationist school, which held that the mind was a passive receptor of experiences, rather than an active participant in the interpretation of external stimuli.
From Bronze Age India to a Surrey Stationers via pencil wars and accidental inventions: a hilarious insight into the familiar yet unexpectedly bizarre world of stationery.
Relates stories of minority sexual identity from six organizations drawn from three different industry sectors: the Emergency Services, the Civil Service and the Banking sector. This book intends to make a contribution to our understanding discursive construction of identity in the workplace, as experienced by sexual minorities.
First published in 1899, this is the first of two volumes of lectures by Cambridge Professor James Ward (1843-1925), in which he argues for Idealism over Naturalism and Agnosticism. Volume 1 criticises the Mechanical Theory as a way of accounting for human experience in purely scientific terms.
Renowned philosopher and psychologist James Ward (1843-1925) criticised the objective principles of scientific naturalism, concluding that matter derives from mind, which is given coherence by the existence of God. Based upon the Gifford Lectures 1907-10, this 1911 volume develops Ward's beliefs into the form of a complete system.
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