Utvidet returrett til 31. januar 2025

Bøker av David Pereira

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  • - Simplify the Complexity of Creating Digital Products
    av David Pereira
    463,-

    Empower Product Teams to Rock the World by Uncovering and Overcoming Dangerous Traps Untrapping Product Teams guides you to simplify what gets unintentionally complicated and equips you to overcome dangerous traps while steadily driving customer and business value. This isn't just another book about product management. It's a thought-provoking guide filled with simplicity, encouraging you to act today for a better tomorrow. This book is for anyone facing the challenges of working on or with product teams. It lays out leading best practices, combined with "secret ingredients" crafted by the author based on years of experience. Learn what makes or breaks product teams so you are ready to do what it takes to thrive with digital products. Learn the differences between coordinative and collaborative workflows Recognize dangerous traps and the strategies to overcome them Explore the product journey: simplify decision-making, apply mindful product discovery, use delivery to accelerate value, and measure results beyond outputs Craft product principles and set solid foundations for product teams Benefit from proven product health checks to uncover where to act today for a better tomorrow "This is my new favorite book on product management. Untrapping Product Teams covers everything you need to know to lead a product team and be successful as a product manager. Author David Pereira does an excellent job of pointing out biases and thinking traps that doom products. The book is full of many insights and tools that will be useful for years to come."--Mike Cohn, co-founder of Agile Alliance "David's book shares several hard-earned lessons of what happens when product leaders, product managers, and especially product owners are not trained to succeed in their jobs, and they go on to make predictable and avoidable mistakes. This book can help you avoid some of these pitfalls."--Marty Cagan, partner, Silicon Valley Product Group "This book touches on all the daily essentials for a product person. It's a practical guide and a meta-analysis rolled into one, serving as the 'Greatest Hits' album of Product Management. Ideal for newcomers and an excellent refresher for those already immersed in the field."--Petra Wille, author of Strong Product People

  • av David Pereira
    185,-

    In the year 2100, planet Earth has been completely destroyed by climate change. The last humans live trapped inside glass bubbles at the South Pole. When Zicky Wayne, the last robot repair technician, returns to the bubble, accompanied by his best friends, he discovers that all the inhabitants have disappeared while a strange ship emerges.They sneak aboard and meet Zibel Hellinin, who shows them that life has always been controlled by a malevolent being, the Master of Puppets.In this first volume of the saga, they will be led by Zibel to a planet frozen in time, in order to obtain more information, so that they can defeat this mysterious being. The action will take place in Thomar (Portugal), where they will discover that there are artifacts of great value hidden away that could help them, but to do so they will have to face a terrible monster in the service of the Master of Puppets.Can they win this battle alone? Or will something supernatural help them?

  • av David Pereira
    185,-

    Ano de 2100, o planeta Terra foi completamente destruído pelas alterações climáticas. Os últimos humanos vivem presos dentro de bolhas de vidro no Polo Sul. Quando Zicky Wayne, o último técnico de reparação de robôs, regressa à bolha, acompanhado pelas suas melhores amigas, irá descobrir que todos os habitantes desapareceram enquanto uma estranha nave surge. Sorrateiramente embarcam e conhecem Zibel Hellinin, que lhes mostra que a vida sempre foi controlada por um ser malévolo, Mestre das Marionetas.Neste primeiro volume da saga, serão conduzidos por Zibel para um planeta parado no tempo, de modo a obterem mais informações, para conseguirem vencer este misterioso ser. A ação irá passar-se em Thomar (Portugal), onde vão descobrir que existem artefactos de grande valor escondidos, que os poderão ajudar, mas para isso irão ter que enfrentar um terrível monstro ao serviço do Mestre das Marionetas.

  • - Learn to build your first games and bring your ideas to life using UE4 and C++
    av Devin Sherry, Hammad Fozi, Gonçalo Marques & m.fl.
    518,-

    Start with the fundamentals of UE4 and progressively build your knowledge and skills through several easy-to-follow projects. Take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.

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