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Marcus, a.k.a "w1n5t0n," is only seventeen years old, but he figures he already knows how the system works-and how to work the system. Smart, fast, and wise to the ways of the networked world, he has no trouble outwitting his high school's intrusive but clumsy surveillance systems.But his whole world changes when he and his friends find themselves caught in the aftermath of a major terrorist attack on San Francisco. In the wrong place at the wrong time, Marcus and his crew are apprehended by the Department of Homeland Security and whisked away to a secret prison where they're mercilessly interrogated for days.When the DHS finally releases them, Marcus discovers that his city has become a police state where every citizen is treated like a potential terrorist. He knows that no one will believe his story, which leaves him only one option: to take down the DHS himself.
When Trent McCauley's obsession for making movies by reassembling footage from popular films causes his home's internet to be cut off, it nearly destroys his family. A new bill threatens to criminalize even harmless internet creativity. But the powers-that-be haven't entirely reckoned with the power of a movie to change people's minds...
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A provocative and exhilarating tale of teen rebellion against global corporations from the New York Times bestselling author of Little Brother - a call to arms for a new generation.Not far in the future...In the twenty-first century, it's not just capital that's globalized: labour is too. Workers in special economic zones are trapped in lives of poverty with no trade unions to represent their rights. But a group of teenagers from across the world are set to fight this injustice using the most surprising of tools - their online video games.In Industrial South China Matthew and his friends labour day and night as gold-farmers, amassing virtual wealth that's sold on to rich Western players, while in the slums of Mumbai 'General Robotwallah' Mala marshalls her team of online thugs on behalf of the local gang-boss, who in turn works for the game-owners. They're all being exploited, as their friend Wei-Dong, all the way over in LA, knows, but can do little about.Until they begin to realize that their similarities outweigh their differences, and agree to work together to claim their rights to fair working conditions. Under the noses of the ruling elites in China and the rest of Asia, they fight their bosses, the owners of the games and rich speculators, outsmarting them all with their unbeatable gaming skills. But soon the battle will spill over from the virtual world to the real one, leaving Mala, Matthew and even Wei-Dong fighting not just for their rights, but for their lives...
A brilliantly funny and bizarre novel from the visionary author of LITTLE BROTHER, now published for the first time in the UK.Alan is a middle-aged entrepreneur who has devoted himself to fixing up a house in a bohemian neighbourhood of Toronto. This naturally brings him into contact with the house full of students and layabouts next door, including a young woman who, in a moment of stress, reveals to him that she has wings - wings, moreover, which grow back after each attempt to cut them off.Alan understands. He himself has a secret or two. His father is a mountain, his mother a washing machine, and among his brothers are a set of Russian nesting dolls.Now two of the three nesting dolls, Edward and Frederick are on his doorstep - well on their way to starvation because their innermost member, George, has vanished. It appears that yet another brother, Davey, whom Alan and his other siblings killed years ago, may have returned ... bent on revenge.Under such circumstances it seems only reasonable for Alan to involve himself with a visionary scheme to blanket Toronto with free wireless Internet connectivity, a conspiracy spearheaded by a brilliant technopunk who builds miracles of hardware from parts scavenged from the city's dumpsters.But Alan's past won't leave him alone - and Davey is only one of the powers gunning for him and his friends.
The prophetic debut novel from the visionary author fo LITTLE BROTHER, now published for the first time in the UK.Jules is a young man barely a century old. He's lived long enough to see the cure for death and the end of scarcity, to learn ten languages and compose three symphonies ... and to realize his boyhood dream of taking up residence in Disney World.Disney World! The greatest artistic achievement of the long-ago twentieth century. Now overseen by a network of 'ad hocs' who keep the classic attractions running as they always have, enhanced with only the smallest high-tech touches.But the ad hocs are under attack. A new group has taken over the Hall of Presidents and is replacing its venerable audioanimatronics with new, immersive direct-to-brain interfaces that give guests the illusion of being Washington, Lincoln and all the others. For Jules, this is an attack on the artistic purity of Disney World itself.Worse: it appears that this new group has had Jules killed. This upsets him. (It's only his fourth death and revival after all.) Now it's war.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.