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After their legendary journey out of danger and into the safe haven of White Deer Park, the animals of Farthing Wood look forward to getting used to their new life in the nature reserve.But winter is drawing in: the nights are colder and food for the animals is scarce. Other animals in the park are unfriendly and want to make trouble, and around the Park there are the perils of hunters' traps, as well as humans and their machines. Will life ever return to normal for the animals of Farthing Wood...?
There had always been otters in the stream running through Farthing Wood - and that had never been a problem for the other animals before but when there is a shortage of fish in the stream, the otters are forced to hunt on land. As the otters are taking away valuable prey, Lean Vixen has a plan to drive the otters out once and for all.
There had been rumours for years about the wealth of old Mr Mackie. But when ben and Richard start snooping around the dead man's house, they're soon plunged into a web of terror. Whose dark face is at the window? Where are the strange footsteps coming from? And what is the secret of the blue ring wrapped in a blanket? Pursued by a villainous tramp, and haunted by ghastly visions, the two boys find themselves on a daring journey through darkest Wales, and into the unearthly territory of the ancient spirits.
From the creator of the award-winning THE ANIMALS OF FARTHING WOOD books, comes the CITY CATS series: incredible animal adventures starring furry felines, Sammy and Pinkie. Big city cats Sammy and Pinkie are living in the fast lane. Pinkie's expecting kittens and proud Sammy is top cat of the neighbourhood - but how long will their good life last?
Run!' Sammy was the first ot hear the heavy thud of footsteps. For a long time, life in the London park has been easy and peaceful for Sammy, Pinkie and their three kittens. But all that is about to change - there is a purge on the growing number of stray cats and dogs in the city. Sammy and Pinkie now face the urgent question of survival . . .
The Sweetriver flock has survived the terrible storm which destroyed their valey. But can they survive the long, hungry journey to find new pastures? Jacob, the ram of Sweetriver, must use every ounce of his courage to fend off danger and keep the flock together. But his enemies are not only outside the flock . . .
Eric made up his mind. He would go to the pet shop, open the cages and let the little troupe of animals free, to make their own way in the world. And so began A Great Escape.
'I've been looking for him all over the Park. He's just not around any more, Vixen. He's gone.'When Plucky the fox disappears, the other animals soon realise that he isn't the only one missing from the White Deer Park nature reserve. And the Warden, whom the animals have learnt to trust, is responsible!The animals are frightened and confused - and then another threat appears. A stelthy gang of rats, led by the cunning Bully is invading White Deer Park . . .
'He saw on man raise his weapon and take aim at him... and, the next instant, felt a fierce sear of pain in his right thigh...'The fox cub Bold has left the sheltered life of the nature reserve determined to make his way in the world. But, exulting in his new-found freedom, he becomes reckless. And now he lies badly wounded by a hunter's bullet. Can Bold survive - lamed and unable to hunt - in the harsh environment of the real world he so eagerly entered? Winter is coming and friends are hard to find . . .
Trey, the stag leader wants all small animals out of White Deer Park and the future is looking bleak for Badger, Adder and Tawny Owl. But the great storm changes everything for the better - that is until Bully, the evil rat king decides to invade the Park and claim his leadership. . .
'I mean to be not only the leadero f the deer herd but Lord of the Reserve. So you must stay in your corner of the Park, all of you... otherwise you'll be permitted here no longer.'Trey, the new leader of the deer herd of White Deer Park, has decided that there is no room for the smaller animals in the reserve.The future looks very bleak for Badger, Adder, Owl and the others - and then the night of the great storm brings more danger . . .
In the depths of winter, with snow thick on the ground, Badger lies alone and injured. No one knows where he is, and the icy cold is tightening its grip every second.What will happen to Badger? And can the other animals of Farthing Wood survive the harsh cold and piercing hunger that winter has brought?
Huru and Kimya have formed a small pride with their friends, Battlescars and Blackmane and six cubs have been added to the pride's number. Attacked by an elephant, Moja, the eldest, is seperated from his family and must now learn to survive on his own. Meanwhile as leaders of the pride, Battlescars and Blackmane - face new challenges to their authority, and the Game Park itself is in peril, when a tremendous fire sweeps across it, killing many of the animals.
Ellen and Lorna, the twin lionesses transported from Lingmere Zoo in England to an African sanctuary, have been renamed. They are African lions now. Ellen has become Kimya, which means quiet and Lorna is now Huru, meaning free. Released into the wild, they are forced to fend for themselves as they face hunger, unbearable heat and, worst of all, the deadly wrath of the other animals. Will the sisters survive to create a new pride?
The fox cub Dreamer has been killed in a vicious attack, and the animals n White Deer Park have no doubt who is responsible. The old fox Scarface, feeling his position threatened by the new arrivals, has lashed out savagely at a defenceless cub.Fox vows revenge. But are he and his young family a match for the formidable strength of Scarface and his clan? Yet again the animals must band together to avert disaster.
The Siege of White Deer Park: the animals are in danger and they need to make a plan - fast! A killer beast is on the loose and the deaths are mounting up... In the Path of the Storm: when the new leader of the stag herd, Trey, wields his power, things look very bleak for the smaller animals. They are to be evicted! That is, until the night of the great storm. Battle for the Park: Animals are disappearing from the White Deer Park. Could the Warden, whom the animals have learnt to trust, be responsible?
'Don't stray into the Quartermile Field. Any animal with sense avoids the spot,' warns Sammy's mother. But Sammy is curious - about the Field, and about his father, the fierce, wild father he's never met. Then one day Sammy discovers that his father has returned. And determined to track him down, Sammy sets off towards the strange, wild land of Quatermile Field - and into a very different and dangerous world . . .
A second collection of stories about the Animals of Farthing Wood brought together in one volume. In FOX'S FEUD young fox cub, Dreamer, has been killed in a vicious attack, and the animals in White Deer Park have no doubt who is responsible. Fox vows revenge, but are he and his young family a match for the formidable strength of Scarface and his clan? Yet again the animals must band together to avert disaster. FOX CLUB BOLD sees Dreamer s brother, Bold, venture into dangerous territory in an attempt to make peace with the enemy. Despite his good intentions, Bold is imprisoned and Fox has to come to his rescue.
The first two stories about the Animals of Farthing Wood have been brought together in one, value for money bind-up. In the prequel to The Animals of Farthing Wood, THE ADVENTURE BEGINS we meet an earlier generation of animals whose descendants will make their epic journey from Farthing Wood to White Deer Park. Then read how the animals survived their first and harshest winter away from Farthing Wood in IN THE GRIP OF WINTER.
There had always been otters in the stream running through Farthing Wood - and that had never been a problem for the other animals before: both sets of animals were happy to leave each other alone.But when there is a shortage of fish in the stream, the otters take to coming ashore for new prey - and that is a problem. Suddenly, the Farthing Wood animals have to compete for food - and they don't like it. Lean Vixen and the others are determined not to starve, and that means deciding on a plan to drive the otters out once and for all . . .
Lingmere Zoo is about to close and its twin lionesses, Lorna and Ellen, will be put down unless a new home can be found for them. So when a sanctuary in Africa offers to take the animals, Lorna and Ellen begin the long journey together. But Lorna wants her freedom and dramatically escapes ot the English countryside leaving Ellen to face an unknown fate, alone.Can the lionesses survive without each other in their frightening and confusing new worlds? And will they ever meet again?
The summer holidays loomed ahead, with nothing to look forward to except one dreary week in a caravan with only mum and dad for company. Roger was sure he'd be bored.But then Dad finds Nuffin; an abandoned puppy who's more a bundle of skin and bone than a dog. Roger's holiday is transformed and soon he and Nuffin are inseperable. But Dad is adamant that Nuffin must find a new home. Is there any way Roger can persuade him to change his mind?
'Now!' he snapped urgently. 'Down to the boat. As soon as you hear the engine start, jump in and get out of sight!'Zoe and Bertram have embarked on the most amazing adventure of their lives. Egged on by the lively young mongrel Jack, they are escaping heir dull, shorebound lives and are on course for the remote island of Clany.But what sort of life can the stowaways expect? Winter is coming, and food and drink will be hard to find on the island.
Terror has come to White Deer Park, driving panic-stricken animals before it. A killer beast is on the loose - a predator so silent and skillful that it leaves almost no trace, and has never been seen.As the deaths mount up, Owl, Fox, Badger and the elders of Farthing Wood meet to make a plan. They have fought tough corners before; have they now, finally, met their match?
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