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During an August heat-wave, the Comte de Saint-Germain seeks the help of detective Auguste Dupin. Someone--or someTHING--is trying to kill him! The Comte has inherited a magical cello and a mysterious sealed box. A psychic vampire (an "egregore") intends to use the cello and a magical musical composition to steal another soul. Can Dupin and his faithful companion unravel the puzzle in time to save the Comte?
In the world of the future, dying is easy--it's the afterliving that's hard! When Nicky is killed at the age of 27 by a suicide bomber, he wakes up in a Resurrection Center, having been made into an albino, pink-eyed "zombie." The beleagued community of zombies is dominated by the very old, and subject to all manner of social discrimination. Nicky has lost his girlfriend, and no one will now laugh at his jokes. But when the Rehabilitation facility is attacked by an angry mob of the living, things start getting all too serious.... Another haunting Tale of the Biotech Revolution.
In a galactic culture that extends from quasi-Utopian worlds like New Alexandria to vermin-infested slums like Old Earth, starship pilots have become the great romantic heroes of the day. When Star-Pilot Grainger is rescued from a shipwreck, he finds himself pressed into reluctant service to fly the Hooded Swan, the prototype of a new kind of interstellar ship. He's also picked up an alien parasite that's determined to share his brain. Under these dire circumstances, can Grainger possibly stay out of trouble? Not a chance! Hooded Swan, Book One.
In a galactic culture that extends from quasi-utopian worlds like New Alexandria to the vermin-infested slums of Old Earth, the Star-Pilots are the great heroes of the day, and Grainger has become a legend in his own time. Pharos is paradise--or so it appears. But the champions of commerce want to package and sell the planet, and the conservationists want to stop them. Grainger's employer, Titus Charlot, is enlisted to negotiate a settlement, but the game is rigged. Charlot needs the Star-Pilot's help, but there seems to be nothing he can do--until the planet's ecosystem takes a hand, and "paradise" suddenly turns deadly! Hooded Swan, Book Four.
In a galactic culture that extends from quasi-Utopian worlds like new Rome to vermin-infested slums like Old Earth, the Star-Pilots are the great heroes of the day, and Grainger has become a legend in his own time, flying the revolutionary ship, Hooded Swan. The rain forest of Chao Phrya seems a more hospitable place than the Halcyon Drift or the underground world of Rhapsody, scenes of Grainger's previous adventures. But the colonists of the jungle planet are crazed and the indigenous population enigmatic; and Grainger must must undertake a mission that requires a lengthy journey on foot through the dense forest. His quest seems awkward, hazardous, and doomed to failure--and that's before the giant spiders make their appearance! Hooded Swan, Book Three.
In the culture of the galaxy, the Star-Pilots of the starships that link the cosmos together have become the great heroes of the day. Grainger, who has become a legend in his own lifetime, is drafted to fly the prototype (the Hooded Swan) of a new ship that could revolutionize space travel.The members of the ultra-ascetic Church of the Exclusive Reward have colonized a number of marginal worlds to exclude themselves from galactic society. On Rhapsody, church members lead a completely subterranean existence. Even closed societies have their rebels, however, so when a major scientific discovery emerges from the caves of the dark planet, everything there falls apart. If Grainger can secure a share in the coming bonanza, he could buy back his freedom from Titus Charlot. Before he can do that, however, he has to find some way of just staying alive.... Hooded Swan, Book Two.
In the near future, xenogenetist Carly Maclaine is the clone of a notorious pioneer in the field, who created an artificial intelligence called Napoleon. Napoleon has been on the run from the Commonwealth's secret police--but now they need Napoleon's help, and that means they need Carly's as well. Maclaine suddenly becomes a person of interest to the other Artificial Intelligences (AIs), paradox-loving Xeno and the deeply mysterious Oberon. These super-smart beings understand that everything is about to change, and that change can be dangerous, not only to them, but to everyone in society--and especially to someone like Carly! Another groundbreaking Tale of the Biotech Revolution.
The Shoggoths attack: "They had been so horrible before that I dare not say that they were any MORE horrible when they came again.... They were still unspeakable, still unthinkable--but whether I could speak or think of them or not, they were HERE." Auguste Dupin is one of the few persons who can identify the rare Cthulhu Encryption etched in the flesh of a dying woman. The Comte de Saint-Germain owns a companion cryptogram that he believes is the key to finding a fabulous treasure buried by the pirate Levasseur. Harassed by Shoggoths and tracked by Saint-Germain, Dupin must find the key to the complex puzzle. Can the might of Cthulhu be held at bay? And even if he finds an answer, can he and his friends escape with their lives? A riveting horror novel.
Once upon a time all literature was fantasy, set in a mythical past when magic existed, animals talked, and the gods took an active hand in earthly affairs. As the mythical past was displaced in Western estimation by the historical past and novelists became increasingly preoccupied with the present, fantasy was temporarily marginalized until the late 20th century, when it enjoyed a spectacular resurgence in every stratum of the literary marketplace. Stableford provides an invaluable guide to this sequence of events and to the current state of the field. The chronology tracks the evolution of fantasy from the origins of literature to the 21st century. The introduction explains the nature of the impulses creating and shaping fantasy literature, the problems of its definition and the reasons for its changing historical fortunes. The dictionary includes cross-referenced entries on more than 700 authors, ranging across the entire historical spectrum, while more than 200 other entries describe the fantasy subgenres, key images in fantasy literature, technical terms used in fantasy criticism, and the intimately convoluted relationship between literary fantasies, scholarly fantasies, and lifestyle fantasies. The book concludes with an extensive bibliography that ranges from general textbooks and specialized accounts of the history and scholarship of fantasy literature, through bibliographies and accounts of the fantasy literature of different nations, to individual author studies and useful websites.
Works of science fiction use the ideas and the vocabulary of all sciences to create valid narratives that explore the future effects of science on events and human beings. This book examines in how science has propelled science-fiction and, to a lesser extent, how science fiction has influenced the sciences.
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