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Harrie de Swart is a Dutch logician and mathematician with a great and open int- est in applications of logic. Members of the group were, among o- ers, Thom Bezembinder (psychologist), Hans Peters (mathematician), Pieter Ruys (economist), Stef Tijs (mathematician and game theorist) and, of course, Harrie de Swart (logician and mathematician).
It could be hardly otherwise, given the success and influence of Game Theory (just think of the basic issues in Economic Theory), and the tremendous development that has taken place within Game Theory.
Essays on Cooperative Games collates selected contributions on Cooperative Games. The papers cover both theoretical aspects (Coalition Formation, Values, Simple Games and Dynamic Games) and applied aspects (in Finance, Production, Transportation and Market Games).
Imperfections and Behavior in Economic Organizations analyzes the organization of economic decision making in a contemporary setting.
The papers collected in this volume relate to game theory. (Aumann, 1985, Selten 1985) Normative game theory has the important task to explore the nature and the consequences of idealized full rationality in strategic interaction.
This volume focuses on the social impact of the public sector on the performance of the private sector, especially in the long term. It presents a model of the formation of social ties by economic interaction and uses this to explore the relevance of social ties and their dynamics for economic performance.
Computing Equilibria and Fixed Points is devoted to the computation of equilibria, fixed points and stationary points.
It discusses the main existing theories including the size principle, conflict of interest theory, dominant player theory, policy distance theory and power excess theory. Both simple game theory and social choice theory are extensively applied in the treatment of the theories.
Mathematical economics uses mathematical tools and reasoning to describe and explain economic reality.
TECHNOLOGY INVESTMENT Investment expenditures of companies govern economic growth. Kriebel, 1989 notes that (already) in 1989 roughly 50 percent of new corporate capital expenditures by major United States companies was in information and communication technology.
The purpose of this book is to report to the international readership on the sophisticated research by Russian game theorists during the two decades 1968 - 1988. The book includes a collection of contributions in game theory and the related field of equilibrium theory which never had been published in English before.
Mathematical economics uses mathematical tools and reasoning to describe and explain economic reality.
This book systematically presents the main solutions of cooperative games: the core, bargaining set, kernel, nucleolus, and the Shapley value of TU games as well as the core, the Shapley value, and the ordinal bargaining set of NTU games. The authors devote a separate chapter to each solution, wherein they study its properties in full detail.
This book presents a systematic overview on partition function form games: a game form in cooperative game theory to integrate externalities for various applications.
The convergence of game theory and epistemic logic has been in progress for years. This book considers the issues of knowledge, belief and strategic interaction. It focuses on epistemic logic and the representative topics of backward induction arguments and syntax/semantics and the logical omniscience problem.
New models and techniques are developed in this text to analyse economic dynamics in an uncertain environment.
This volume focuses on the social impact of the public sector on the performance of the private sector, especially in the long term. It presents a model of the formation of social ties by economic interaction and uses this to explore the relevance of social ties and their dynamics for economic performance.
Provides a discussion of some relevant topics in game theory. This book contains several research topics and offers the basis for an advanced course in game theory. It also supplies some elementary versions of advanced topics of the field.
The purpose of this book is to report to the international readership on the sophisticated research by Russian game theorists during the two decades 1968 - 1988. The book includes a collection of contributions in game theory and the related field of equilibrium theory which never had been published in English before.
Finance is a coherent branch of applied economics that is designed to understand financial markets in order to give advice for practical financial decisions.
Computing Equilibria and Fixed Points is devoted to the computation of equilibria, fixed points and stationary points.
Presents an overview of theoretical literature that studies the influence and formation of networks in social and economic situations in which the relations between participants who are not included in a particular participant's network are not of consequence to this participant.
TECHNOLOGY INVESTMENT Investment expenditures of companies govern economic growth. Kriebel, 1989 notes that (already) in 1989 roughly 50 percent of new corporate capital expenditures by major United States companies was in information and communication technology.
This book aims to develop an institutional approach to general economic equi librium. Traditionally finite economies have been assessed as the most natural represen tations of real life economies, in particular of market economies.
In six chapters this book introduces a micro-economic model where trade takes place through a stable structure of bilateral exchange institutions.The main problem in such models is that, for well-known equilibrium concepts, equilibrium may fail to exist in the corresponding game.
It discusses the main existing theories including the size principle, conflict of interest theory, dominant player theory, policy distance theory and power excess theory. Both simple game theory and social choice theory are extensively applied in the treatment of the theories.
This book will be of interest to graduate students with some experience in game theory or mathematical programming and professional researchers in game theory, operational research and its applications in economic theory, and the political and social sciences.
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