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Bøker i Electronic Mediations-serien

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  • av Mark Nunes
    359 - 753,-

    Shows how network technologies produce social space. This work provides a critical framework for understanding how the Internet takes part in the production of social space. It explores the ways in which the Internet restructures the university. It sheds fresh light on the question of virtual space and its role in the offline world.

  • av Prof. Ian Bogost
    224,-

    A fresh look at computer games as a mature mass medium with unlimited potential for cultural transformation

  • - Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations
    av Roberto Simanowski
    344 - 907,-

    How to interpret and critique digital arts, in theory and in practice.

  • - Glitch and Error in Digital Culture
    av Peter Krapp
    333 - 753,-

    Brings to light the critical role of noise and error in the creative potential of digital culture

  • - War, Simulation, and Technoculture
    av Patrick Crogan
    359 - 834,-

    Understanding the military logics that created and continue to inform computer games

  • av Jussi Parikka
    333,-

  • - Viewing Media Installation Art
    av Kate Mondloch
    374 - 834,-

  • - The Politics of New Media, or Why We Need Open Access Now
    av Gary Hall
    249,-

  • av Rita Raley
    268 - 716,-

  • - Posthumanism as Vernacular Theory
    av Thomas Foster
    291,99

    Considers the construction of race, gender, and sexuality in virtual reality.

  • av Gregory L. Ulmer
    291,99

    From a do-it-yourself Mount Rushmore to an automated tribute to the devastating annual toll of traffic deaths in the United States, this book describes commemoration as a fundamental experience, joining individual and collective identity, and adapting both to the emerging apparatus of "electracy", or digital literacy.

  • - Cyber Heroine
    av Astrid Deuber-Mankowsky
    223,-

    Avatar of girl power or sexual plaything? The ambiguity of being Lara.

  • - Aberrations Of Cultural Memory
    av Peter Krapp
    359 - 753,-

    Disturbances of cultural memory-screen memories, false recognitions, premonitions-disrupt the comfort zone of memorial culture: strictly speaking, deja vu is neither a failure of memory nor a form of forgetting.

  • - Space, Identity, And Embodiment In Virtual Reality
    av Ken Hillis
    359 - 789,-

  • av Joseph Tabbi
    346 - 681,99

  • av Eugene Thacker
    291,99

  • - The Culture of Digital Tools
     
    359,-

    The essays in Small Tech investigate the cultural impact of digital tools and provide fresh perspectives on mobile technologies such as iPods, digital cameras, and PDAs and software functions like cut, copy, and paste and WYSIWYG. Together they advance new thinking about digital environments.

  • - The Culture of Digital Tools
     
    834,-

    The essays in Small Tech investigate the cultural impact of digital tools and provide fresh perspectives on mobile technologies such as iPods, digital cameras, and PDAs and software functions like cut, copy, and paste and WYSIWYG. Together they advance new thinking about digital environments.

  • - Essays On Algorithmic Culture
    av Alexander R. Galloway
    223,-

    Considers the video game as a distinct cultural form that demands a unique interpretive framework. This book analyzes video games as something to be played rather than as texts to be read, and traces how the "algorithmic culture" created by video games intersects with theories of visuality, realism, allegory, and the avant-garde.

  • - Visual Cultures of the Internet
    av Lisa Nakamura
    268,-

  • - Global Capitalism and Video Games
    av Nick Dyer-Witheford
    249,-

    Nick Dyer-Witheford is associate professor and associate dean in the Faculty of Information and Media Studies at the University of Western Ontario. Greig de Peuter is a doctoral candidate in the School of Communication at Simon Fraser University.

  • - Or What It Means To Live In The Network Society
    av Steven Shaviro
    333,-

  • - Art in the Age of Information Overflow
     
    834,-

  • - Public Space And The Internet
    av Diana Saco
    291,99

  • av Pierre Levy
    333,-

  • - Transforming the Humanities in the Postprint Era
     
    359,-

  • - Art in the Age of Information Overflow
     
    379,-

  • av Don Ihde
    314,-

    An original exploration of the ways cyberspace affects human experience.New technologies suggest new ideas about embodiment: our "reach" extends to global sites through the Internet; we enter cyberspace through the engines of virtual reality. In this book, a leading philosopher of technology explores the meaning of bodies in technology-how the sense of our bodies and of our orientation in the world is affected by the various information technologies.Bodies in Technology begins with an analysis of embodiment in cyberspace, then moves on to consider ways in which social theorists have interpreted or overlooked these conditions. An astute and sensible judge of these theories, Don Ihde is a uniquely provocative and helpful guide through contemporary thinking about technology and embodiment, drawing on sources and examples as various as video games, popular films, the workings of e-mail, and virtual reality techniques.Charting the historical, philosophical, and practical territory between virtual reality and real life, this work is an important contribution to the national conversation on the impact technology-and information technology in particular-has on our lives in a wired, global age.

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