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Anyone can create a masterpiece with just a pencil and paper!This easy to follow guide helps aspiring caricature artists learn how to draw planes in just a few swoops of their pencil. It includes focus on specialist concepts, such as light, tone and composition, and covers all the cartoon basics, including likeness, exaggeration and style. All you need is a pen, pencil and a piece of paper to start bringing your planes to life!The How to Draw series takes a highly visual and practical approach to drawing, featuring step-by-step instructions for each art project. From basic shapes to finished art, this book uses two different coloured lines throughout to highlight clearly each process and which steps to follow. The series covers a comprehensive range of core techniques - with sections on materials, composition and perspective.
Zendaya is Gen Z's undisputed style queen - and these pages are here for it, celebrating her most sensational outfits in a gorgeous addition to this bestselling series.
Make a big impact with tiny drawings! A unique, super-accessible, and highly addictive art activity book for would-be artists of all ages and abilities.
Draw a range of 50 beautiful botanical subjects, including flowers, plants and fruits, in just 10 simple steps each! 10 Step Drawing: Botanicals is the ideal starting point for any illustrator looking for visual inspiration and easy-to-follow instruction. Features illustrated tutorials for over 50 alluring plants - from striking wildflowers and dramatic climbers and creepers to humble houseplants and luscious fruits.Every botanical subject is fun and easy to replicate in 10 simple steps using just a pen and paper.There are handy drawing prompts at every stage, and each subject comes with suggestions for a beautiful, colored finish.>This is the latest title in the best-selling series that has sold over 1M copies in 17 different languages.
Draw an inspiring, dynamic range of 50 figures, in a range of poses, in just 10 simple steps each! 10 Step Drawing: Figures offers an easy starting point for any illustrator looking to create realistic drawings of people. All you need is a pen and paper: learning to draw has never been easier!Features 50 figures diverse in age, body type, skin-tone and gender - each illustrated tutorial is fun and easy to replicate in 10 simple steps.Practise drawing people in natural, everyday poses such as resting, eating, walking or playing, or choose dynamic, mid-action poses, from skiing and surfing to dancing.There are handy drawing prompts at every stage, and each figure comes with suggestions for a beautiful colored finish.Once you've mastered the basics you can apply the techniques and draw your own family members and friends too!Part of the ground-breaking 10 Step Drawing series that has sold over 1M copies globally in 17 different languages.
The must-have workbook companion to the mega-selling Step-by-Step Manga, by celebrated manga artist Gecko Keck. This practical workbook with drawing prompts, practical manga tips and space to draw can be used alongside Step-by-Step Manga, or as a standalone drawing guide, and is the perfect tool for beginners. All the key drawing elements are covered: Gecko Keck explains the techniques required to bring manga characters to life on the page, from an exploration of the essential tools and materials to creating outlines and hatching, sketching key facial features, capturing movement and perspective. Keck reveals his own secrets for conveying emotion, as well as adding depth to characters through hairstyles and fashion choices - right through to mystical or fantastical details such as animal ears - and even tails!Space to draw and practise throughout: Provided throughout are a variety of drawing prompts to get you started. This includes some partial images for you to complete or add further detail to so that you can practice specific elements such as hair or clothing; some simple faint outlines for you to build on; and some completely blank spaces for you to experiment with.Take it further: Discover how to create a world around your characters using considered color choices and graphic effects. Then put all your skills into practice to plan out a graphic novel of your own!
The second volume of Zupagrafika's widely acclaimed Eastern Blocks continues the photographic survey of concrete suburbs across the former Eastern Bloc. Stretching from Ukraine to Georgia and sweeping through the Baltic Sea to the Balkans, the book captures the socialist-era architecture that reshaped the urban landscapes of Central and Eastern Europe after World War II: from modernist grand designs and brutalist monoliths to the often-overlooked prefabricated panel housing estates and their distinctive typologies. Eastern Blocks II features over 200 photographs by Zupagrafika founders and a foreword by architectural historian Kateryna Malaia. Organised into 10 chapters, each focusing on a city - Chisinau, Kaliningrad, Lviv, Minsk, Prague, Riga, Sofia, Tallinn, Tbilisi and Vilnius - the book offers valuable insights into post-war modernist architecture in each region.
In this critical edition of a manuscript previously thought lost, Parker applies McLuhan's medium theory and reimagines museums as catalysts for cultural engagement and empathy.
A comprehensive collection of artwork from Jock's time working on Judge Dredd, Lenny Zero, and Tor Cyan, also featuring his concept art for the 2012 Dredd film. This artbook will show off the process that Jock goes throug hto creat a comic page.
Profound reflections on Christian faith, combining spiritual meditations with insightful analyses of famous religious paintings, making it a rich exploration of both theology and art history.
The Pocket Cartier offers an insider's view of the exquisite jewellery and accessories that have made the luxury brand one of the most prestigious in the world. Beloved by royalty and rockstars alike, Cartier is synonymous with quality and rarity.The book covers the historical background of the brand, accomponied by stunning imagery of Cartier jewellery, as well as the iconic watches and the people who popularized them. For example, Louis Cartier's simple yet enduring design of the Cartier tank has been worn by stars such as Clarke Gable and Humphrey Bogart, as well as Jackie Kennedy and Princess Di. It has become a timeless classic, evolving with updates while preserving its original integrity.
The Pocket Fendi is a beautifully concise guide to the history of the Italian fashion house, which was founded in a small boutique in Rome a century ago.Synonymous with elegance and experimentation, the luxury goods company is known for its groundbreaking couture, perfume, handbags, shoes, jewellery and accessories, all described here in exquisite detail. Recognized by its double F logo, designed by Karl Lagerfeld, as well as for its iconic pieces, such as the Baguette and Croissant bags popularized in the 1990s, the brand is celebrated on its centenary.
Offering a comprehensive overview of R. G. Collingwood's contributions to several areas of philosophy, this volume spans the wide range of his interests, including metaphysics, epistemology, philosophy of mind, aesthetics, and political philosophy. It will stimulate further examination of Collingwood and his legacy.
Presents regional inter and multidisciplinary studies examining and showcasing the cultural landscapes and international interactions of NE Scotland from glacial to early modern times
Highly informalized cities of the global South are often portrayed as chaotic and out of control - this book reveals a spatial logic of informal urbanism that is central to the economic life and livelihoods of such cities. 'Inventraset' is a concept that shows how informal street vending, transport and settlement are fundamentally integrated with each other and the more formal city. Street vending and transport provide crucial forms of employment and mobility, while informal settlement is the key source of affordable and adaptable housing. Informal urbanism is not ideal but it is the way such cities work; it is often hidden or camouflaged within the ideal of a clean, green and modern city to which middle-classes and elites aspire. Through comparative studies, with a focus on Manila and Jakarta, the book maps and analyzes how such cities work through alliances and synergies between vending, transport and settlement - inventraset assemblages are inventive and transgressive, yet settled.Kim Dovey is Professor of Architecture and Urban Design at the University of Melbourne, where he also Co-Directs the Informal Urbanism Research Hub (InfUr-). Kim is a widely recognized scholar in urban studies, urban design and architecture; authored books include Framing Places (2008), Becoming Places (2010), Urban Design Thinking (2016) and Atlas of Informal Settlement (2023).Redento B. Recio is Associate Professor at the College of Social Work and Community Development, University of the Philippines Diliman. Reden is widely published in leading academic journals in the fields of urban planning, informality, governance and development studies. He also works with grassroots networks and global South scholars in South and Southeast Asia.
This book offers a discussion of the screens, installations, and media architecture that populate contemporary urban public spaces. It proposes a methodological approach and conceptual toolset for the critical examination, not only of what these screens do, but also of what we can do with them. The book contains a collection of theoretical concepts, developed through an in-depth examination of the material, relational, and performative aspects of a range of urban screens and screen practices. Its situational and practice-oriented approach focuses on the space between their material surfaces, the spectatorial situations they create, and how such screens situate us in relation to the surrounding social and cultural environment of the city. Offering concepts for a critical understanding of the wide variety of contemporary urban screen practices, the book's methodological proposal integrates close situational analyses and a historical-comparative approach for individual screens and screening situations in their role as part of a wider global contemporary screen culture.
Monuments of Diverse Heritage in Early America: Placemaking and Preservation by Black, Indigenous, and Jewish Peoples explores a more inclusive history of the preservation of public historic sites. At a time when some Americans have embraced white nationalism in response to unfolding demographic changes and others celebrate individual identities over all else, an inclusive, tolerant, and unifying historical vision is sorely needed. While past preservation efforts often sought to provide exclusionary forms of historical inspiration, that need not be the case going forward. Bringing greater attention to the diverse heritage of the United States will not only help dismantle the lingering remnants of exclusionary and elitist narratives but also celebrate a pluralistic and diverse past and present. An inclusive, empowering history can provide social cohesion while also allowing room for individual groups to have authority over their pasts and their representation in public, side-by-side with one another.
represents state-of-the-art feminist scholarship in the field of eighteenth-century French and British art and visual culture. Topics range from women and their activities in art and science, to gendered representations of childhood and animals to fashion, femininity and temporality. Some chapters center on individual genres like hunting portraits, or on specific paintings, such as David Martin's Portrait of Dido Elizabeth Belle and Lady Elizabeth Murray (ca. 1780) or Marie Guillemine Benoist's Portrait of a Young Black Woman (Madeleine) (1800). Others make contributions on the work of familiar actors like Jean-Siméon Chardin or Élisabeth Louise Vigée Le Brun. The volume also brings to the fore lesser-known figures including Marie-Thérèse Reboul, Madeleine Basseporte, Marguerite Le Comte, and Gabrielle Capet. Written by eleven distinguished (art) historians, the assembled essays engage with and honor the work of the late Mary D. Sheriff, whose unpublished chapter on women artists' self-portraiture opens the book.
This extraordinary book, a visual and intellectual feast of historical illustrations, cult advertising, and beautiful still-life shots, narrates the history of 20 iconic fashion items, ranging from Levi's jeans to Hermès scarves and Tiffany pearls. This reissue of A Matter of Fashion recounts the history and anecdotes and tells of the famous people and intrinsic values relating to these must-have fashion items.
These volumes brings together the complete catalogue of 15th- and 16th-century paintings from the Galleria Borghese, one of the most important art collections in the world. Text in Italian.
This volume investigates from an interdisciplinary perspective the spread and development of the stucco technique between the 16th and 18th centuries in the different forms it took throughout Europe. Text in English and Italian.
A breathtaking collection of best-loved colouring designs from across the works of superstar illustrator, Kerby Rosanes. Plus additional new, specially created commemorative material.
Daniel Crews-Chubb (b.1984) is a London-based painter whose mixed-media works wrestle with the human condition and modes of self-expression. This monograph, Out of Chaos, is published to coincide with his solo exhibition at Timothy Taylor, New York, which brings together new paintings and works on paper. Crews-Chubb's paintings exist somewhere between figuration and abstraction. They draw on a wide variety of references, including ancient cosmologies, historic artefacts, and sculpture, pre-Columbian deities, Cubism, Abstract Expressionism, and Hellenic myth. He intertwines canonical sources and classical allusions in his paintings, creating a highly personal, idiosyncratic lexicon of human, celestial, and bestial figures.Out of Chaos takes its title from the ancient Greek notion that chaos is a state of undifferentiated matter from which the universe emerged. The paintings that form this series feature urgent, gestural marks and passages of vivid color, centred around the figure as a motif. The bodies that he depicts are ageless, non-gendered, and non-racial-- conduits for feeling, rather than signifiers of individuals. This publication reproduces a selection of Crews-Chubb's paintings from 2015 to 2024, starting with his early works and subsequently organised into seven series. Notable among these are the recent Immortals (2022-) and Out of Chaos, which is the focal point of his solo exhibition. The book also features an introduction by the writer Jennifer Higgie, an essay by art historian Matthew Holman, and an interview with writer Amah-Rose Abrams. Higgie considers Crews-Chubb's exploration of the human condition and the role of spirituality in it. In his essay "Death, the World and All Our Woe", Holman expands on the artist's references to myth and religion, describing him as a "creator who annihilates". Holman contextualises Crews-Chubb in an art-historical lineage, considering his work alongside that of Pablo Picasso, Paul Klee, and Willem de Kooning. In an in-depth interview, Crews-Chubb and Abrams delve into the artist's time at art college, the development of his painting technique and the relationship between the past and present in his work. The book is edited by Matt Price and Lada Sorokopud, designed by Import/Export, and published by Anomie Publishing, London, in association with Timothy Taylor and Roberts Projects, Los Angeles. Daniel Crews-Chubb was born in Northampton in 1984. He completed his BA at Chelsea College of Arts, London, in 2009 and undertook the Turps Studio Programme, London, in 2013. He lives and works in London. His first solo museum exhibition will take place at the Long Museum, Shanghai, in November 2024.
Volume 3 of The Anomie Review of Contemporary British Painting surveys solo exhibitions that define recent contemporary painting.
Anomie Publishing is an independent international arts publishing house based in London. This special edition of Anomie's catalogue has been produced to celebrate ten years of making and publishing books with some of the most exciting names in contemporary art (and beyond) of our times.
The Great Pottery Throw Down is the official tie-in to the popular reality HBO TV series. This is the first TV tie-in for this flagship series and will accompany budding potters on their creative journey as they take their first steps in this ancient craft. Bringing the magic of the Throw Down to your home as this book guides you through the basics of throwing and handbuilding techniques, helping you get to grips with working with clay with confidence. Once you have mastered the skills of this seductive craft put them to the test through the 18 projects in this book that cover a mix of beginner to immediate designs inspired by the show’s challenges from over the years. This is a practical book appealing to fans of the show and those who are keen to learn more about the craft of pottery.
Essays by international bestselling author Edward Tenner that explore both the negative and positive surprises of human ingenuityHow did the addition of lifeboats after the Titanic shipwreck contribute to another tragedy in Chicago harbor three years later? How efficient are wild animals as investors, and how do dog breeds become national symbols? Why have scientific breakthroughs so often originated in the study of shadows? How did the file card prepare scholarship and commerce for the rise of electronic data processing, and why did the visual metaphor of the tab survive into today's graphic interfaces? Why have Amish artisans played an important role in manufacturing advanced technology? Why was United Shoe Machinery the Microsoft of the 1890s? Surprises like these, Edward Tenner believes, can help us deal with the technological issues that confront us now.Since the 1980s, Edward Tenner has contributed essays on technology, design, and culture to leading magazines, newspapers, and professional journals, and has been interviewed on subjects ranging from medical ethics to typography. Why the Hindenburg Had a Smoking Lounge-named for one of the paradoxes that can result from the inherent contradictions between consumer safety and product marketing-brings many of Tenner's essays together into one volume for the first time, accompanied by new introductions by the author on the theme of each work. As an independent historian and public speaker, Tenner has spent his career deploying concepts from economics, engineering, psychology, science, and sociology, to explore both the negative and positive surprises of human ingenuity.
Featuring spectacular works of art, new research, and cutting-edge science, this is the first major publication in English to reconstruct life at the ancient Greek site of Pylos.
This volume is the first to chart the relationship between drawing and printmaking, bringing together more than 170 works on paper and highlighting issues of process, collaboration, and innovation.
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