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From the internationally bestselling artist Kerby Rosanes, this essential coloring book includes ninety-six double-sided pages of pure imagination and is the latest entry in Kerby’s astounding Worlds series. Illustrator extraordinaire Kerby Rosanes is here with his most far-out book yet, Alien Worlds, the third installment in his brilliant, internationally bestselling Worlds series, in which he transports colorists back into the Kerby-verse, dreaming up new alien worlds drawn in his signature super-detailed style. Welcome to the next astounding stop in Kerby's vast universe: extraterrestrial worlds full of alien creatures and lush landscapes, Martian atmospheres, and lunar terrains. Vast worlds and encounters with creatures big and small.
"An illustrated guide to embracing your inner ogre and living your truth, mud, farts, and all"--
, In 1997 sixty-two containers fell off the cargo ship Tokio Express after it was hit by a rogue wave off the coast of Cornwall, including one container filled with nearly five million pieces of Lego, much of it sea themed. In the months that followed, beachcombers started to find Lego washed up on beaches across the south west coast. Among the pieces they discovered were octopuses, sea grass, spear guns, life rafts, scuba tanks, cutlasses, flippers and dragons. The pieces are still washing up today.,
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!
From the author of The Monsters Know What They're Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons.
In this practical book, learn how to make beautiful, folk mobiles - also known as 'pajaki' - to decorate your home or event space in show-stopping style.
Corgi Toys - 'the ones with windows' were the toy cars to have in the 1960s, 70s and early 80s. This is the ideal introduction to these toy vehicles, made in Swansea until 1983.
Perfect for fans of Gail Honeyman's Eleanor Oliphant is Completely Fine; Ruth Hogan's The Keeper of Lost Things and Graeme Simsion's The Rosie Project, A Man Called Ove is one of the best-loved and most life-affirming novels of the decade. This multi-million-copy phenomenon is a funny, moving, uplifting tale of love and community that will leave you with a spring in your step. 'Warm, funny, and almost unbearably moving' Daily Mail 'Rescued all those men who constantly mean to read novels but never get round to it' Spectator Books of the Year At first sight, Ove is almost certainly the grumpiest man you will ever meet. He thinks himself surrounded by idiots - neighbours who can't reverse a trailer properly, joggers, shop assistants who talk in code, and the perpetrators of the vicious coup d'etat that ousted him as Chairman of the Residents' Association. He will persist in making his daily inspection rounds of the local streets. But isn't it rare, these days, to find such old-fashioned clarity of belief and deed? Such unswerving conviction about what the world should be, and a lifelong dedication to making it just so? In the end, you will see, there is something about Ove that is quite irresistible . . .
The perfect companion hexagonal graph paper notebook for organic chemistry students and beyond.
Contains more than 500 puzzles of a wide variety of different types. The puzzles are set over three different levels of difficulty to suit every puzzle-lover's ability level.
Explore, salvage, and survive inside the Exclusion Zone in this near-future Eastern European-themed skirmish wargame.Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries, and military units fighting over the blasted Exclusion Zone and its abandoned artifacts. Customize your fighters with a variety of weapons and specialisms to create your ideal warband. With extended rules for campaigns, character progression, terrain, and environmental hazards, Zona Alfa contains all the tools required to engaging in blistering firefights within the Exclusion Zone.
This manual looks at model kit manufacture and design, and provides advice on model-building tools and techniques. Coverage includes tools, adhesives, paint, decals, basic building techniques, displays and dioramas. A comprehensive introduction for novice builders, plus expert advice for those experienced modellers who wish to hone their skills.
A bumper collection of 150 different kinds of Sudoku in 495 puzzles.
Kakuro is a puzzle type in which sums are given and solvers must deduce the numbers in the individual boxes. This title is suitable for hardcore kakuro devotees.
Become the Ultimate Game MasterThanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!Award-winning game designer Justin Alexander has created an incredible compendium of advice and maps, perfect for any aspiring Game Master. This book is packed with the strategies you need to create amazing dungeons, battles, roleplay encounters, and more. Full of practical, hands-on advice and sample maps, just reading the first chapter of this book will have you ready to run a game in less than an hour. From there, Justin teaches you all the skills and techniques you need to explore dungeons, solve mysteries, steal priceless artifacts, unravel strange conspiracies, and venture forth on epic journeys!No matter what game you're playing, this book is the key to unlocking the limitless realms of your imagination.
More than 300 random tables designed to help you build a new world from scratch or take your existing RPG campaign to new levels of creativity and excitement, plus 3 exciting one-shot adventures!While The Game Master's Book of Astonishing Random Tables is not a wondrous item, you'd be forgiven for assuming it has magical properties. That's because within these pages are countless adventure hooks - side quests and travel complications and chase sequences and skill challenges and other encounters suitable for any environment. And that's just one section. These table results aren't just short line listings of random answers either. Inside, you'll find rich, fully examined results and supplemental pieces of text that provide you with all the information you need to use them effectively. With this book by your side, you can develop an entire campaign setting, its pantheon, its various continental forms and proclivities of its population. From the big questions ("Where does magic come from?," "Who's in charge?," "Why are we at war with our neighbors?") down to the most minute detail ("Can my party avoid paying property taxes on their new keep if it's actually an instant fortress?"), this book has you covered. Develop a rich tapestry of trade and commerce by randomizing your realms economy or find out who's really pulling the strings by rolling on the Puppet Government table. Want more ideas? How about a table or curses or dreams or wild magic results or spell scroll side effects or a random potions generator or a list of things your party shouldn't tough (but probably will)? All those and much, much more are waiting within.So relax, unwind and unleash the unknown. By letting this book spark your creativity and set the stage for each session, you can focus on the important things like how to properly destroy that instant fortress).
"The trauma that our world experienced in recent years--as result of both the pandemic and societal tensions that threaten to overwhelm us-has been unprecedented and is not going away anytime soon. It is clear that existing political and economic systems are not enough to bring the change that the world needs. In this book, Rainn Wilson explores the possibility and hope for a spiritual revolution, a 'Soul Boom' in order to address today's greatest issues--mental health, racism and sexism, climate change, and economic injustice. For Wilson, this is very serious and essential pursuit, but he brings great humor and his own unique perspective to the conversation. He feels that, culturally, we've thrown the baby out with the bathwater--and that bathwater is spirituality, Faith and the Sacred. The baby is us, and we are in need of profound healing and a unifying understanding of the world that religion provides. Sharing his experience of losing his father during the summer of 2020 as well as his personal struggles with addiction and mental health, Wilson is an empathetic narrator and thinker who readers will appreciate and trust. Wilson's approach to spirituality--the non-physical, eternal aspects of ourselves--is relatable and will apply to people of all beliefs, even the skeptics. Filled with genuine insight--not to mention enlightening Kung Fu and Star Trek references--the book offers the keys to delving into ancient wisdom and seeking out practical, transformative answers to life's biggest questions"--
Learn to build like Brickman - in-depth skills, techniques and know-how so you can build your most impressive LEGO creation ever.
Paint your Way Through Enchanting Forests on High-Quality, Watercolor Paper This charming collection from popular pattern designer and illustrator, Clare Therese Gray, makes relaxing with watercolour an absolute breeze. Readers will leave their stresses behind for the allure of cosy cottages, woodland creatures and forest flora - all pre-drawn and ready to be brought to life with paint. Adult colouring books are an amazing way to unwind, and Clare's art provides the perfect opportunity to get lost amidst peaceful woods and friendly critters, even if you've never held a paintbrush. An easy-to-follow primer on basic watercolor technique precedes 40 intricate pen and ink illustrations, ensuring anyone can enjoy a soothing, creative activity, regardless of their drawing experience. Between tranquil tones, whimsical scenes and the inherent calm of paint flowing across paper, each project will provide readers with a clear mind and effortless, forest-inspired masterpiece! This book will include 40 illustrations to color.
A visually stunning exploration of a legendary fantasy worldThe Forgotten Realms offer D&D players an endless array of secrets to uncover, foes to fight, and treasures to be taken. But there is one name that has always stood out from the rest: Drizzt. Drizzt Do'urden.This legendary drow elf ranger has been adventuring across the Forgotten Realms for decades, whether through New York Times bestselling fantasy novels or award-winning video games. Now Drizzt will take readers on a spectacular journey through his world.This book showcases Drizzt and his travels through the Forgotten Realms in never-before-seen detail, with the glorious artwork produced by Wizards of the Coast put centre stage. From the glaciers of Icewind Dale to the teeming cities of the Sword Coast, and the sinister shadows of the Underdark to the chambers of Mithral Hall, fans can explore the Realms through Drizzt's eyes as never before with this immersive, extraordinary guide to their favourite fantasy setting.© and ¿ 2023 Wizards of the Coast
Sjakkgeniene er sjakkens verdenshistorie fortalt gjennom portretter av de 16 verdensmesterne fra Wilhelm Steinitz i 1886 til Magnus Carlsen i vår tid - en bok som kan leses av både sjakkanalfabeter og vordende verdensmestere. Boken dyrker de gode historiene snarere enn de kompliserte sjakktrekkene. Sentralt i denne beretningen er spørsmålet om sjakkgeniets vesen: Hvilke personligheter og karakterer skjuler seg bak de geniale sjakktrekkene? Historien har tre deler: sjakksportens framvekst 1886-1946, sjakken under den kalde krigen fra 1946 til 1990, og den moderne sjakkæraen fra 1990 til 2018. Og som dette antyder, er sjakkens utvikling også en historie om endringer i verdenssamfunnet og stormaktene.
Sjakken eller livet er en annerledes bok om sjakk, en reise i sjakkens historie og kultur og en hyllest til dem som i ulike livssituasjoner er besatt av spillet. . Atle Grønn er en av Norges fremste sjakkeksperter og byr på varme møter med mennesker som nærmest må ta det eksistensielle valget: sjakken eller livet. Han formidler med humor og kjærlighet sjakkverden fra innsiden, og lar oss få et glimt av personlige tragedier og triumfer. Grønn, som har spilt mot Magnus Carlsen flere ganger, forteller hva som gjør Carlsen til verdens beste spiller. Leserne får også historien om den unge verdensmesterens motstandere og forgjengere i kongerekka; de store personlighetene som til sammen teller seksten klassiske verdensmestere siden 1886.Atle Grønn er professor i russisk og internasjonal mester i sjakk. Den profilerte NRK-eksperten har vært redaktør av Norsk Sjakkblad, leder i Oslo Schakselskap og har en ukentlig sjakkspalte i Dag og Tid.
A comprehensive A -Z of creative builds and insider tips, from the star judge of the smash-hit TV show Lego (R) Masters Australia.
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